A first person psychological horror experience set in a quiet suburban home. Witness a violent crime, uncover unsettling events, and endure a night where fear slowly takes over familiar spaces. Explore a grounded environment where tension builds through atmosphere and subtle storytelling.
Memories : Silenced 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测19 篇评测
63.2%Mixed
12 篇好评7 篇差评
推荐数—评分
媒体
9 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年5月19日4 个月前发行
开发者Cuddle Storm发行商Cuddle Storm类型冒险独立休闲
—成就—DLC
关于这款游戏
玩家数更新于 9月19日 00:25 UTC · 商店数据更新于 9月22日 09:47 UTC · 来源:SteamWebAPI
This is a first-person narrative horror game set inside a suburban house, where a normal day slowly starts to feel wrong.The experience focuses on atmosphere, grounded realism, and subtle storytelling. It’s not about constant action or loud scares, it’s about letting unease slowly build, until you realize something is very, very wrong.
You follow a quiet household after a strange incident happens nearby. At first everything seems ordinary, people go about their routines, the house feels familiar, but little by little, small things start to feel off. Weird sounds, awkward moments, and fragments of information begin to paint a much darker picture.
Nothing jumps out at you right away. Instead, the tension creeps in as you explore, listen, and pay attention to what’s happening around you. Spaces you thought were safe start to feel uncomfortable, and you’re never quite sure what you should be afraid of.
- Explore the house from a first-person perspective.
Interact with your surroundings to reveal the story at your own pace.
- Story told through interaction.
Uncover the narrative by talking to people, reading messages, and noticing small environmental details.
- Do everyday tasks under growing tension.
Clean, move objects, and go about simple routines while unease quietly builds around you.
- A grounded psychological horror experience.
An unsettling experience caused by threats.