Meiji Oligarchy is a historical simulation game that models the political, economic, and military systems of Meiji-era Japan. It spans the period from the assassination of Ōkubo Toshimichi through the Katsura–Saionji era (1878–1912).
Meiji Oligarchy 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
媒体
12 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年11月1 个月后发行
开发者January Desk发行商January Desk类型策略独立模拟
—成就—DLC
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月22日 04:15 UTC · 来源:SteamWebAPI
评分
0/9
近 30 天暂无数据差评占比—好差评比—
5039420App ID
兼容性与功能
Windows未列出控制器支持
游戏模式Single-player
Steam 功能Family Sharing
系统需求
最低配置推荐配置系统windows 10windows 11内存16 GB RAM相同
关于 Meiji Oligarchy
Play as a government official or military officer during the Meiji era. Manage relationships among officials to keep the government functioning, and steer the country in your desired direction through control over appointments and political maneuvering. Drive industrialization, develop the economy, reform institutions, win wars, and witness Japan’s rise to the ranks of the great powers.
The game begins with the assassination of Ōkubo Toshimichi and ends with the close of the Katsura–Saionji era (1878–1912). You will experience major historical events including the Freedom and People’s Rights Movement, the Political Crisis of 1881, the Matsukata Deflation, treaty revision, the drafting of the constitution, the opening of the Imperial Diet, the First Sino-Japanese War, and the Russo-Japanese War. Experience Japan’s political transformation from oligarchy to party politics.
Features
- A political simulation built around interactions with characters and positions. The careers and appointments of historical characters have been modeled as comprehensively as possible.
- The economic simulation uses a dynamic computable general equilibrium model, calibrated wherever possible using historically evidenced macroeconomic data. The role of finance is also modeled.
- The military system features a revised version of the naval combat system from my previous game, First Sino-Japanese War. It include historical naval engagements from the First Sino-Japanese and Russo-Japanese Wars, hypothetical confrontations, and procedurally generated battles.
- Attention to historical detail and comparison. In “Historical Mode,” players can experience a historical reenactment from a first-person perspective; in “Dynamic Mode,” players can create an alternative course of history. The two modes can also be mixed and configured to varying degrees.