A music-driven wave shooter built on one rule: stop to shoot, move to dodge. Fractal worlds react to the music in real time. Load your own tracks and shape your own experience.
Mandala 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测6 篇评测
100.0%6 user reviews
6 篇好评0 篇差评
推荐数—评分
媒体
5 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年7月6日3 个月前发行
开发者Divora发行商Divora类型独立休闲
24成就—DLC4293770App ID
关于这款游戏
玩家数更新于 9月19日 00:15 UTC · 商店数据更新于 9月22日 11:17 UTC · 来源:SteamWebAPI
Stop to Fight
Move to survive. Stop to attack.
When you stand still, your attack charges on its own. Petals drift outward and dissolve everything they touch.
The entire game revolves around this rhythm: moving and stopping.
Build Your Build
Collect orbs during the game to unlock power-ups.
Every combination creates a different build. No two runs are the same.
The World Listens to the Music
Every background is generated dynamically and adapts to the music playing.
Drag in your own audio files and the world transforms based on what you are listening to.
Play at Your Own Pace
Enemies arrive in waves that rise and fall in intensity, like breathing.
Chase the highest score or let go and enjoy the show.
Features
- Stackable power-ups with emergent synergies
- Procedural backgrounds generated in real time and reactive to the music
- Custom music
- Infinite waves with difficulty curves that rise and settle