A fast paced, roguelike hack'n slash set in a future where Art Nouveau has had a resurgence. Forgotten vengeful gods return to the mortal plane to claim the worship they think they deserve. And only you, a librarian coming from a long line of godhunters can stop them.
Luhor's Memory 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测14 篇评测
85.7%Positive
12 篇好评2 篇差评
推荐数—评分
媒体
7 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年2月12日8 个月前发行
开发者Viktor Mendonck, Patrick Nellessen, Eleonora Ciccarelli, Margo Desmet, Jan Keller, Laurens Respaillie发行商Hogeschool West-Vlaanderen类型动作免费开玩冒险独立
17成就
关于这款游戏
玩家数更新于 9月19日 00:39 UTC · 商店数据更新于 9月22日 20:28 UTC · 来源:SteamWebAPI
辅助功能与音频Custom Volume ControlsPlayable without Timed InputStereo Sound
更多Gamepad Recommended
系统需求
最低配置推荐配置系统Windows 10Windows 11处理器Ryzen 5 2600 or Intel Core I3-9100AMD Ryzen 5 3600 processor or Intel Core i5-9600K显卡GTX 1060GTX 1080 TI内存16 GB RAM相同存储空间800 MB available space相同
关于 Luhor's Memory
Luhor's Memory is a roguelike Hack'n Slash where you combat the attack of a vengeful god and his commanders.
Combat System
The game has a fast paced combat system in which an aggressive playstyle is your best way to survival.
You flaunts a shield powered by ambrosia, which flows strongly in your enemies. Any hit on an enemy will empower this shield.
Two melee attack chains carve through close-range encounters.
A dash lets you weave through danger.
Two ranged options eliminate threats from afar.
Devastating special attack combos add deadly versatility.
Lore
A week before the events of this game, the sky breaks open and reveals a massive eye.
This is Feitecheen, a god from a pantheon of eldritch beings.
To these gods, worship manifests as ambrosia: a highly addictive substance they crave.
Humanity however, has recently undergone another renaissance, ushering a new age of peace prosperity and beauty.
The soulless gray boxes of brutalism being torn down and replaced with the beauty and elegance of art nouveau.
With this new era of peace and prosperity, the people have gradually turned away from religion. They want for nothing, and no longer feel the need to pray.
The gods, long accustomed to humanity’s worship, do not accept this silence.
Angered by the absence of worship, one of these gods had decided this was unacceptable. He descended upon the mortal realm and reclaimed the worship through fear.
Project Information
This game was made by 6 students as a group project assignment for their third year in the bachelor Digital Arts & Entertainment at Hogeschool West-Vlaanderen in Belgium.
The music was composed by Ziggy Sunaert, student at the Royal Conservatoire of Antwerp.