An active incremental about pushing a ship as close to lightspeed as physics allows. Sweep plasma out of the stream, feed the reactor, and watch your two clocks stop agreeing: minutes for you, centuries for everyone else.
Lorentz Factor 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
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发行日期—发行日期未公布
开发者Bluehood Games发行商Bluehood Games类型冒险独立
—成就—DLC4857850
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 02:37 UTC · 来源:SteamWebAPI
Light has a speed limit. You are going to argue with it the whole way.
An ion drive, a cold reactor, and a heading that ends 46.5 billion light years from home. Nothing here piles up while you are away. The stream only pays out while your hand is on it.
Echo is the only voice you get
The ship's assistant has views on your throttle discipline, your research order and your chances. It talks the whole way out, and by the end you will care what it thinks, which is inconvenient, because the last decision of the game is about Echo.
Two clocks, and they stop agreeing
Past 0.9c your instruments split in half. One counts your time. The other counts everyone else's, and it starts running away from you. The signals coming up behind you stop being news somewhere around the third drive.
Nobody has ever been this close
Everything we know about the sky, we learned from a long way off. Out here it arrives at the window. A pulsar sweeping its beam across the hull. The cold front of a nebula. An accretion disk bright enough to light the cockpit. You do not fight any of it. You hold your course, you aim your instruments, and you look at something no eye has ever been near.
The universe is the tech tree
You do not buy the next drive. You earn it by understanding what you just watched. Ion gives way to fusion, fusion to antimatter, antimatter to warp, and every one of those walls is real. No amount of waiting gets you through one.
How much of home are you willing to leave behind?