A co-op horror where you must escape a city in ruins, as solar radiation twists animals and humans into terrifying mutations. From the creator of DEVOUR.
LIVING HELL 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
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9 张图片
游戏详情
关于这款游戏
游戏
发行日期20269 个月前发行
开发者Joe Fender发行商Joe Fender类型动作独立
—成就—DLC3078760
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月22日 23:58 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10—处理器Intel Core i5-7400 CPU @ 3.00GHz—显卡NVIDIA GForce GTX 1050—存储空间1 GB available space—
关于 LIVING HELL
LIVING HELL is a 1–4 player co-op survival horror game set in Pelican City. The collapse of the ozone layer exposed the city to devastating solar radiation, triggering widespread and terrifying mutations.
ESCAPE THE NIGHTMARE
Your only way across the city is the abandoned subway. Keep the train running, travel through seven unique districts and reach one of the remaining rocket launch sites before it’s too late.
FUEL YOUR RIDE
Leave the safety of the train and explore dangerous, handcrafted locations in search of mutated specimens. Process them into biofuel and scavenge materials to craft what you'll need to survive the journey ahead.
TRUST NO ONE
The blistering heat is a threat of its own. Manage your Thermal Load and find ways to stay cool, or risk mutating and turning against your own teammates.
A DIFFERENT JOURNEY EVERY TIME
Each journey through Pelican City follows a different subway route, changing the path you take to reach the launch site. Along the way, face a variety of mutated creatures, each with their own unique behaviours.
FEATURES
- 1–4 player online co-op and full offline single-player
- Numerous unique locations across multiple subway routes
- More than a dozen mutated creatures with unique behaviours
- Six playable characters with unique passive abilities
- Immersive proximity voice chat with lip-sync and handheld radios
- Crafting and inventory systems inspired by classic survival horror
- Persistent save files across sessions
- Full gamepad and Steam Deck support
- Original score by Mario Sello Nuñez