A sleeping village waits in the dark. You are its Keeper — you light its lanterns not with fire, but with fireflies that carry the song each one holds. A quiet first-person game about walking, light, and a melody that grows with every lantern you wake.
Lanternsong 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
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5 张图片
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关于这款游戏
游戏
发行日期—发行日期未公布
开发者Studio MG发行商Studio MG类型冒险独立休闲
—成就—DLC
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 02:44 UTC · 来源:SteamWebAPI
Night has settled over a village that has gone quiet. Its lanterns stand cold, and its song has faded to silence. You are the Keeper — and one lantern at a time, you bring it back.
You don't light this village with fire. You light it with fireflies — small, singing lights that gather in the dark and carry a fragment of the melody each lantern holds. Coax them to follow your handheld lantern, lead them home, and watch a corner of the village wake in warm light and sound.
There are no timers. No failure. No arrows telling you where to go. Just a path through a sleeping village, a lantern in your hand, and a song that grows fuller with every light you wake.
Features
- A cozy first-person night to wander at your own pace
- Light lanterns using singing fireflies, not fire
- A soundtrack that builds itself as you play — each lantern adds a layer
- A hand-built village to explore: farms, a pond, a pasture, quiet corners with their own small stories
- No pressure, no fail states — just light, music, and night
- Built solo in Godot
Sound on. The music is the whole point.