A brutal score-attack bullet hell where survival is not enough. Graze bullets, stack multipliers, and chase the leaderboards in Boss Rush and Infinite Arena. No meta progression. No unlock treadmill.
Kill Source: Neon Hemorrhage 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测4 篇评测
75.0%4 user reviews
3 篇好评1 篇差评
推荐数—评分
媒体
8 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年5月15日4 个月前发行
开发者Berihime Studio发行商Berihime Studio类型动作独立
15成就—DLC4590020
关于这款游戏
玩家数更新于 9月19日 03:04 UTC · 商店数据更新于 9月22日 20:37 UTC · 来源:SteamWebAPI
辅助功能与音频Custom Volume ControlsPlayable without Timed InputStereo Sound
系统需求
最低配置推荐配置系统Windows 10 64-bitWindows 10 or Windows 11 64-bit处理器Intel Core i5-4460 or AMD Ryzen 3 1200Intel Core i5-8400 or AMD Ryzen 5 2600显卡NVIDIA GeForce GTX 750 Ti or AMD Radeon R7 265NVIDIA GeForce GTX 960 or AMD Radeon RX 560内存8 GB RAM16 GB RAM存储空间1 GB available space2 GB available space
关于 Kill Source: Neon Hemorrhage
Death is not the end. Not if the score was high enough.
Kill Source: Neon Hemorrhage is a score-attack bullet hell built around greed, pressure, and precision. Survival alone is not enough. The highest scores come from pushing into danger, grazing bullets, keeping kill chains alive, and stacking multipliers while the screen fills with enemy fire.
Graze bullets to build Overcharge and push your score even higher. Stay aggressive to keep your kill chain alive. Fight up close for bigger rewards. Cash in your Overcharge for a shield pip when survival matters more than score, then live with the penalty when your scoring tools are on cooldown. Every run is a constant choice between greed and self-preservation.
Your standard shot keeps you fast and aggressive. Your focus laser slows you down for tighter movement and steadier damage, letting you thread through dense bullet curtains with a tiny hitbox. Enemy attacks are built from distinct bullet types and behaviors, from chasers, curtains, and spreads, to orbitals, accelerating shots, looping patterns, and telegraphed lasers.
Boss Rush is pure execution. Four bosses. Four distinct boss fights. No powerups. No filler. Utilize pattern recognition, positioning, and nerve, to destroy the scum that plagues the world.
Infinite Arena is a longer, dirtier fight for score. Waves escalate, enemies pile on, bosses return every ten rounds, and powerups can swing a run without replacing skill.
No meta progression. No unlock treadmill. No safety net. All you have are mechanics, skill, pressure, and four online leaderboards.