Kaidogaku is a symbolic deduction puzzle game. Decipher the positions for all symbols by make use of a list of placement rules. No progression no grinding just straight and simple fun to immerse in thought and lose the sense of time passing.
Kaidogaku 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测6 篇评测
83.3%6 user reviews
5 篇好评1 篇差评
推荐数—
媒体
7 张图片
游戏详情
关于这款游戏
游戏
发行日期2025年12月3日10 个月前发行
开发者Driftwood发行商Driftwood类型策略独立休闲
64成就—DLC
关于这款游戏
玩家数更新于 9月18日 22:45 UTC · 商店数据更新于 9月22日 21:03 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10+—处理器2 Ghz—显卡12MB—内存2 GB RAM—存储空间100 MB available space—
关于 Kaidogaku
The Puzzle
- To deduce the correct positions for symbols on the game board.
- 3 rules styles, each of them requires unique deciphering technique.
- 5 game board sizes: 5x5, 7x7, 9x9, 11x11 and 13x13. From speedy run to mind boggling difficulty to suit all tastes.
The Game
- Unlike other similar board-based puzzles, no exact solution required. As long as your placement fits all rules the puzzle is solved. The ability to identify equally valid placements fast is an definite advantage.
- 40+ achievements to unlock!
- 15 leaderboards for all styles and board size combinations.
- Comes with a good set of symbols having their own charm. Always feel fresh when playing with a different set of symbols each time. Or face the ultimate challenge of using all symbols from every set in a single game!
- Import and play using your own symbols.
- No progression and no grinding. Always ready for a quick fun game session every once in a while with no pressure.
- Full native gamepad support. The game is fully playable solely with mouse, keyboard or gamepad. You could even mix and use all 3 at the same time to fit your habit.
No Early Access?
My idea is early access means gameplay will likely be massive changed, but Kaidogaku the puzzle is essentially completed. QoLs and bugfixes will come but I rather not give empty promise on new content. I do intended to keep the game alive and will add new gameplay elements if I found they are fun. No DLC is planned. I would assure new updates will always be part of the full game.
In baking/brainstorming
Nice to have features, are under baking:
- Weekly/Daily challenge with a fixed set of symbol distribution, to see how well you compete with other players under the same circumstances. Need more play data to fine tune the experience.
- User adjustable puzzle generator
- New placement rules and board configurations, in very early brainstorming stage.