A laidback island colony sim where autonomous villagers do the work. They'll chop wood, farm, mine, and build while also expanding your island tile by tile. No deaths, no fail states, just a colony that grows.
Islefolk 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
媒体
5 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年12月2 个月后发行
开发者Satama Games发行商Satama Games类型策略独立模拟
—成就—DLC
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月22日 23:21 UTC · 来源:SteamWebAPI
IsleFolk is a laidback island colony builder where you start with a single worker on an island surrounded by ocean. Assign jobs to your villagers such as chop trees, mine stone or plant crops, and slowly transform your island into a thriving settlement.
Build and Expand
Place structures, till the soil, and push back the ocean itself by laying new land tiles one at a time. Every corner of your island can be shaped to your vision, from dense forests to sprawling farms and bustling workshops.
A Living World
Watch your workers go about their days; harvesting resources, hauling goods to storage, tending crops, and heading into the mines. They rest only when you allow them to, and if you leave them unattended too long, hostile creatures may knock one out cold. No harm done, just a worker waiting for you to shake them awake and get things moving again.
Trade and Prosper
A mysterious merchant sails to your dock at regular intervals, offering rare goods, powerful blueprints, and exotic trades. Build a reputation through fair dealing and generous trades. Earn the merchant's trust and he may bring you something far more valuable than resources.
Craft and Process
Raw materials are just the beginning. Smelt ore in the furnace, burn waste in the trash burner, and unlock advanced crafting chains that turn humble logs and stones into the foundations of an advanced colony.
Grow Your Colony
New workers join your island as your reputation grows. Upgrade their capabilities with tools and at the obelisk, send them into the mines, assign them to farms, or let them do whatever they please.
Discover and Unlock
Blueprints unlock new structures. New structures unlock new possibilities. The merchant holds knowledge you haven't found yet.
Key Features:
- Expand your island by physically pushing back the ocean, tile by tile
- Autonomous workers with pathfinding and job assignment
- No permanent loss: setbacks knock workers unconscious, never dead
- Procedurally generated islands with a deep, branching resource and crafting chain
- Merchant trading system with reputation and rewards
- Dynamic day/night cycle with atmospheric lighting
- Handcrafted pixel art aesthetic with dynamic water and cloud shaders