IRONVALE is a survival-crafting roguelike for 1–8 players. Gameplay is split into a day/night cycle, where crafting, resource gathering, and building primarily happen during the day -- but at night, swarms of enemies attack the player and they must fight to survive.
Ironvale 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测2 篇评测
100.0%2 user reviews
2 篇好评0 篇差评
推荐数—评分
媒体
13 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年8月23日1 个月前发行
开发者Kelmen Studios发行商Kelmen Studios类型动作冒险角色扮演休闲
16成就1
关于这款游戏
玩家数更新于 9月19日 04:18 UTC · 商店数据更新于 9月22日 10:53 UTC · 来源:SteamWebAPI
Build. Craft. Survive.
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IRONVALE is a survival-crafting roguelike for 1–8 players. Gameplay is split into a day/night cycle, where crafting, resource gathering, and building primarily happen during the day -- but at night, swarms of enemies attack the player and they must fight to survive.
Progressively More Difficult
Each night the enemies you face are grow stronger, hitting harder and having more health. . In addition to the existing enemy pool getting stronger, every 3 nights, new enemies will be introduced into the world, bolstering the enemy forces and many times adding new mechanics that the player must play around.
Player Strength
In order to get stronger the player will need to craft better gear, unlock power ups, and build a defensive base of operations. Gear can be crafted by mining resources, gathering enough monster materials, or trading with the NPC villages scattered throughout the world. Power ups are available via chests throughout the world, or by taking on shrines; but be careful, shrines spawn champions which are supped up enemy monsters.
Bosses and Endgame
Bosses spawn on the 4th night, or via summoning items. These bosses are designed to be a gatekeeper to players who have not been able to get enough gear or powerups. Boss drops allow for crafting of powerful gear, or a teleporter to the Island of the Eternal Lich.