A persistent, planet-scale real-time strategy MMO on one shared Earth. Forge alliances or betray them, hold your supply lines, and live with every mile of ground you take or lose. Real-time fronts that never pause. No rounds, no resets.
Iron Pact 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
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游戏
发行日期2026年9月30日5 天后发行
开发者AlexMog发行商AlexMog类型免费开玩策略模拟大型多人在线抢先体验
—成就
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 01:22 UTC · 来源:SteamWebAPI
最低配置推荐配置系统7—处理器Ryzen 5—显卡GTX 1060—内存1 GB RAM—存储空间500 MB available space—
关于 Iron Pact
Iron Pact is a free-to-play strategy game about fighting for territory, protecting supply lines, and building fragile alliances in a world shaped by players.
At Early Access launch, you will choose where to establish your foothold, push outward, and hold ground before the next conflict shifts the map against you.
Every campaign is shaped by the players around you. Alliances can open a front or close one. Logistics can keep a border secure or leave it exposed. A safe route today can become a liability tomorrow if the balance of power changes.
Iron Pact is built around four core pillars:
- Warfare: command forces across a shared world map and fight for territory
- Alliances: negotiate, cooperate, and adapt as player politics shift
- Logistics: build and protect the supply lines that keep your expansion moving
- Persistence: return to a war that keeps changing as the world evolves
Some features will evolve during Early Access as the game grows.
Whether you prefer longer strategy sessions or shorter check-ins, Iron Pact is built for a conflict you can re-enter, reassess, and reshape.