Fight through a roguelike campaign commanding massive fantasy armies — up to 100,000 soldiers, physics driven combat, and towering monsters. Lead knights, samurai, undead legions, elves, and goblins into battle.
Ink & Steel 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
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关于这款游戏
游戏
发行日期—发行日期未公布
开发者Ink & Steel发行商Ink & Steel类型动作策略独立模拟
—成就—
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 00:20 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10—处理器Intel i3 series | AMD FX-4000 series—显卡GeForce GTX 1050—存储空间10 GB available space—
关于 Ink & Steel
Ink & Steel is a real-time tactics game about commanding thousands of soldiers across massive fantasy battlefields.
Lead diverse factions — disciplined knights, skeletal hordes, elven archers, goblin swarms, viking raiders, samurai clans — each with unique units and towering monsters. The setting is fantasy, but the warfare isn't. Morale breaks. Flanked units panic. Soldiers who watch their line crumble don't stand and fight to the last man.
Command your forces at the formation level. Select units, drag them into position, and issue orders — advance, charge, hold, or fall back. The battles are massive, but control stays intuitive.
Every unit has real mass. Charges transfer force on impact. Soldiers push, stumble, and give ground. When heavy cavalry hits a line, the result depends on what they hit, and how fast — scatter skirmishers, or shatter against prepared positions.
Charge damage scales with momentum — and spends it directly. A charging Knight hits hard, but each impact slows them down.
Charge damage disabled for demonstration.
Roguelike Campaign
Fight through procedurally generated battles, building and evolving your army between engagements. Lose troops permanently and gain new ones through events. Make hard choices about who to reinforce and who to sacrifice.
Custom Battles
Set up your own engagements across varied terrain. Test army compositions, experiment with tactics, or just watch thousands of soldiers collide.
Early Access Roadmap
Ink & Steel will launch into Early Access with full custom battles and the foundations of the roguelike campaign. Development priorities will be shaped by player feedback — what works, what doesn't, and what you want to see more of.
Built with Modding in Mind
Data-driven design under the hood. Modding support planned.
More factions and features in development.