A hardcore hero management challenge for people who think losing just one hardcore character isn't enough! Earn coins, brew potions, and buy upgrades. Take your place in your very own adventurers' guild after being badly injured in battle.
I Don't Do Quests Anymore... 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
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关于这款游戏
游戏
发行日期Q1 20273 个月后发行
开发者Zenrir发行商Zenrir类型策略独立模拟休闲
—成就
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 01:54 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 11—处理器TBA—显卡TBA—内存4 GB RAM—存储空间1 GB available space—
关于 I Don't Do Quests Anymore...
Greetings! My name is Zenrir, and I made this game :)
The gameplay loop is simple. During the day, you have a few minutes to send your heroes on quests so they can gather materials and gold, and gain experience. Higher-level heroes can complete more difficult quests. If a hero fails, they die, and you lose them permanently.
At night, you can brew potions using the materials you got from quests. You can also buy upgrades with gold to make things more efficient and satisfying.
This game is a hardcore management challenge for people who think it’s not enough to lose just one hardcore character :D
Feel free to try your luck and beat the final quest in the game with your best hero.
I hope you have fun, and thanks for playing! <3