A sandbox simulation where you manage oxygen, pressure, heat but also the mental and physical wellbeing of your crew. Take command of ships, scavenge, build, craft, survive the harshness of space in an emergent story where the world does not care about you.
HullRats 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
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17 张图片
游戏详情
关于这款游戏
游戏
发行日期—发行日期未公布
开发者Dan Danciu发行商Dan Danciu类型独立模拟
—成就—DLC
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 00:19 UTC · 来源:SteamWebAPI
最低配置推荐配置系统64-bit Windows—处理器Dual-core 64-bit—显卡4GB VRAM—内存6 GB RAM—存储空间15 GB available space—
关于 HullRats
Survive the harshness of space in a deep sandbox simulation. Be what ever you want to be. Trade, steal, fight, salvage. Build and improve your ship.
The world will evolve around you. There is no linear story. Your story will write itself through your actions and various random or scripted events.
Disclaimer: The game is in a very early stage of development. Everything is placeholder and everything is subject to change. Most game systems are not implemented yet, and those that are there, are barebones. A certain game marketing guru said that it's never too early to create the Steam page, so here we are. Thanks CZ.
Half-built or planned features:
- Impactful combat with limb damage inspired from a certain great game.
- Skills increase based on activity.
- Job system.
- In depth base building (ship building). Destructible environments in simulated outer space.
- Smart AI. Uses Behaviour Trees as base but with input from a local LLM (no AI APIs or any shenanigans).
- Simulated world with persistent NPCs from several factions.
- AI powered dialogue that uses backstories, world events or local events as talking subjects (prototype in screenshots).
- NPC Social relationships, character simulation with attributes and traits that change how they behave.
- Survival needs for all NPCs: hunger, thirst, sleep, oxygen etc.
- Fairly realistic orbital mechanics travel and exploration through our solar system.