Be the bulwark of humanity, fight waves of attackers and command your mercenary company through a world in dire need of heroes. By swords, arrows, bullets or bombs carve a path to victory. But what are you willing to do to succeed? To fight monsters, how much humanity will you sacrifice for victory?
Hope Company 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
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7 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年1月28日8 个月前发行
开发者Samuel Parker发行商Samuel Parker类型动作策略
23成就—DLC
关于这款游戏
玩家数更新于 9月18日 19:32 UTC · 商店数据更新于 9月22日 23:00 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows Vista, 7, 8/8.1, 10, 11相同处理器Dual Core CPU, Intel i5 or better相同内存1 GB RAM相同存储空间1000 MB available space相同
关于 Hope Company
Hope Company is a Fantasy medieval wave attack game based on combat and a evolving story. Taking inspiration from Bloon's Tower Defence 6, Mud and Blood and Battle Brothers.
During the game you start as a Mercenary company commander.
- Recruit a range of damage dealers, immovable tanks, healers and supporters
- Tackle environments like snowy hills, castle sieges, forest blazes, monster lairs and flooded swamps
- Buy upgrades to units to transform them into a blade whirlwind, a master of undeath or a titan of strength
- Follow a full campaign that takes you through the story of soldiers standing against whatever evil the world brings
- Make meaningful choices on which missions to deploy on, who to helped first and see where your morals lay
- Face powerful boss enemies that test your ability and defences
- Learn about the fantasy world and the forces that influence it
Rally against the dying of the light and be the bulwark of humanity. Fight waves of attackers and recruit a variety of characters utilising blades, hammers and firearms alongside those with more sinister methods of war.
Each Level presents a new challenge. The decisions you make can effect what threats you face and where the story will take you. Each playthrough can be played differently with to see new routes and possible endings.
A simple and expanding game. As a solo developer the low poly art style and modular level structure means new content will be added at a steady pace will.
Open to feedback and suggestions. Reviews, Steam Community, Discord server and all the associated social media links are constantly used. So new features and ideas will help help shape development.