HOMESICKNESS is a point-&-click psychological horror indie game exploring the nuances of nostalgia. Play as Theo, trapped in CHILDREEF’s daycare, descending floor by floor; surviving the remnants of time. Use the Kids' multi-tool, listen to obscure tapes, and make your way to the lot. She's waiting.
HOMESICKNESS 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本目前只有一天的历史数据——曲线至少需要两个样本。
24 小时—7 天—趋势持平
评测85 篇评测
92.9%Very Positive
79 篇好评6 篇差评
推荐数—评分
媒体
18 张图片
游戏详情
关于这款游戏
游戏
发行日期2025年5月26日已登陆 Steam 1 年
开发者jnity, celesware发行商jnity类型策略冒险独立
27成就1DLC
关于这款游戏
玩家数更新于 9月18日 16:59 UTC · 商店数据更新于 9月22日 20:26 UTC · 来源:SteamWebAPI
辅助功能与音频Mouse Only OptionPlayable without Timed Input
系统需求
最低配置推荐配置系统Win 7Win 10, 11处理器Dual Core 2.0 GHz2 GHz Intel Pentium 4 or AMD Athlon or equivalent显卡2 GB相同内存2 GB RAM相同存储空间400 MB available space相同
关于 HOMESICKNESS
A psychological computer game by jnity, assisted by celesware
WILL THE FAMILIAR FACES RETURN?
HOMESICKNESS is a solely developed point-and-click free-roam psychological horror game that delves into the depths and nuances of nostalgia and primitive online media.
Step into the shoes of Theo as he explores the empty, desolate halls of CHILDREEF, making his way to the lower floors. With the Kids' Multi-tool, uncover hidden exits and find your way down as you attempt to make sense of what is happening.
Explore, collect items, find special tools for survival, and overcome what awaits in the seemingly empty corridors of CHILDREEF.
With each game over, things begin to change. Previously visited paths become blocked, and disorientation starts to set in.
Keep an eye on unseen corners; you are not alone.
LEST THE UNSEEN CORNERS HARBOR HIDDEN TRUTHS
You play as young Theo, awakening in a place long forgotten. In his possession is a lone tape, left behind by a loved one who holds a place in his heart.
The remnants of the tape serve as your only guide, leading you deeper into the daycare of CHILDREEF. As you listen to the tape's fragmented messages, clues begin to emerge.
The voice that speaks on the other end is the one that will guide you. She waits for you to come, on your way down.
CORE FEATURES
- Point-and-click free-roam exploration spanning three segments, where every corner must be checked; every item has a purpose.
- Varied mechanics for each threat, each centered around a different tool at your disposal.
- A deep dive into the nuances and symptoms of nostalgia, portrayed through an abstract, surreal lens.
- A flexible, carefully crafted 2000s aesthetic that reinforces the core themes and atmosphere of HOMESICKNESS.
- Lite gameplay randomization; with every death, room functions shift, previous exits disappear, and items appear in different locations.
- An emotional, psychological story, woven into every aspect of the game.
- Expansive post-game content, directly expanding on the main narrative; once you finish the game, there will still be much to discover.
- Accessibility options and a highly customizable UI; playable with both mouse and keyboard or mouse only. The game does not rely on sound, though audio enhances the experience.
- Optimized performance, ensuring smooth gameplay on most mid-range modern computers.
A minimum of 1GB of RAM is required to run the game.