Hollow Hide — asymmetric hide-and-seek with new mechanics. Gather resources for disguise, signal your friends, run from the hunter. Or play as the hunter — track down escaped test subjects and shoot them with your rifle
Hollow Hide 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测24 篇评测
91.7%Positive
22 篇好评2 篇差评
推荐数—评分
媒体
11 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年8月20日1 个月前发行
开发者Renderise发行商Renderise类型动作冒险休闲
10成就—DLC
关于这款游戏
玩家数更新于 9月19日 05:53 UTC · 商店数据更新于 9月22日 20:15 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10相同处理器Intel i5 or AMD equivalent (AMD FX 8500+ Series)相同显卡2 GB Video RAM4 GB Video RAM存储空间4 GB available space相同
关于 Hollow Hide
Hollow Hide is an asymmetric hide-and-seek game where you can be either prey or hunter. Your creations have escaped from the mad Electro-Doctor, and now chaos begins in the abandoned house
Play as the Escaped Test Subjects (Hiders)
Your invisibility is not endless. Gather valuable resources throughout the house to activate camouflage mode and blend in with your surroundings. Signal your friends to coordinate actions, and run when the hunter gets too close. Your task is to survive and avoid capture until the timer runs out.
Play as Mad Doctor (Hunter)
Your test subjects have scattered throughout the house, and you must find them. Arm yourself with a rifle and begin the hunt. You have limited time to track down all the hiders. Hear maniacal laughter? That means they're nearby. Shoot, corner them, and win before time runs out.
Game Features
- Two sides of one game: Switch between roles. Hide from Mad Doctor or hunt your creations
- Resource-based disguise: Your invisibility is limited. Collect resources to become invisible when you need it most
- Team communication: Signal your friends to coordinate escape and survive together
- Dynamic gameplay: Hunter with a rifle and limited time against fast and cunning test subjects
- Atmospheric locations: Abandoned houses full of secrets, hiding spots, and tense silence