Hexfall is a planet-scale tower defense game where over 100,000 enemies attack at once. Mine the crust, wire the power and arm a hex world against an armada that fills the sky long before it comes down.
Hexfall: Planetary Defense 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
媒体
9 张图片
游戏详情
关于这款游戏
游戏
发行日期—发行日期未公布
开发者Schatzl IT Solutions GmbH发行商Schatzl IT Solutions GmbH类型策略独立
—成就—DLC5064050
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 02:33 UTC · 来源:SteamWebAPI
辅助功能与音频Camera ComfortCustom Volume ControlsPlayable without Timed InputStereo Sound
系统需求
最低配置推荐配置内存4 GB RAM8 GB RAM存储空间1 GB available space相同
关于 Hexfall: Planetary Defense
Hexfall is a tower defense game played on a whole planet. The swarm that comes for it peaks past 100,000 enemies at once.
Twelve cores were sunk into this world as an automatic defense. The people it was built for are gone. Eleven cores are dark. The system is still mining, still building, still filing reports, because nothing has told it the work is over.
You are the system.
Features
- Over 100,000 enemies at the peak, all of them real and all of them moving
- Everything you own hangs off one power grid. Cut a line and every structure behind it goes dark.
- Cannons, railguns, lasers, flak, chain lightning, missiles, shield domes, decoys, orbital strikes, and a superweapon that eats antimatter.
- Turrets get better by surviving. They earn rank off kills taken under real pressure, branch into doctrines that fight differently, and a rare few end up as something you rebuild the whole defense around.
- A campaign across the worlds of one system, or roll your own planet by seed, biome and pressure.