This is a hybrid of fast combat and light rhythm game with roguelike progression. Each run you will hack through monstrous hordes, craft your own unique weapons, and collect different relics. Uncover the TrailBlazers’ secrets, and rise as the Sanctuary’s hero to save all...or Fail
Hero The FaceLess 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
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24 小时—7 天—趋势持平
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关于这款游戏
游戏
发行日期—发行日期未公布
开发者CottonTan发行商CottonTan类型动作冒险独立角色扮演
—成就—
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 00:56 UTC · 来源:SteamWebAPI
You awaken in a shattered pod, surrounded by the toxic dust and howling monsters, thrust into a perilous underworld with roguelike progression. Grow stronger through lightning-fast combat, diving deeper into the abyss to unravel its secrets. Collect hundreds of ancient relics, master over 50 unique skills, and forge your own legendary weapon from scavenged materials
Key Features
- Highly polished, lightning-fast combat with responsive controls and exhilarating strike feedback
- Unique rhythm hit incorperated into the combat system
- Over 100 powerful relics—each can enhance or reshape your playstyle, with rare relics completely transforming your way of playing, you will run into differnt combinations each run
- 50+ distinct abilities, each with unique flair and proression upgrades
- Endless combinations of relics and skills—experiment to craft your unique playstyle, from glass-cannon flair to unyielding tank builds
- Craft unique weapons from gathered materials with custom power amplifying your skills and relics
- Hand-drawn, story-rich art style that brings a vibrant underworld to life
- A light weight story with rich story settings
- Juicy loot-dropping chaos for a treasure-hunting thrill
Rhythm hit in combat
Forge Your Weapon
Notice of localization
Since I only speak two languages, localization work will be done after the game is fully developed depend on my budget at that time. I plan to support as many languages as possible, but as this is a game made by me alone, with limited time and effort, all demos will use English uniformly. Thank you for your understanding ʕง•ᴥ•ʔง