Hatred and Blood is a psychological horror RPG set in a dystopian 1980s. Nations have turned to isolation and walls to prevent another war. But a curse, or sickness, spreads... consuming people from within and erasing their humanity. Will you endure… or be Baptized in Dismay?
Hatred and Blood 在线人数与 Steam 图表
实时
在线人数—24 小时 —
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30 天峰值玩家0平均 —
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30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
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24 小时—7 天—趋势持平
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关于这款游戏
游戏
发行日期—发行日期未公布
开发者Lia Callan发行商Amos Shade SRL类型动作冒险独立角色扮演
—成就
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月22日 23:11 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 7 - 8 - 8.1 - 10 - 11相同处理器Intel Core 2 Duo or better相同显卡DirectX 9/OpenGL 4.1 capable GPU相同内存2 GB RAM相同存储空间1 GB available space相同
关于 Hatred and Blood
Blood Exchange System
Healing items are scarce, so survival depends on sharing blood. Use transfusion kits to keep your team alive, provided their blood types are compatible. Careful management of who gives and who receives could mean the difference between life and death.
Evolving Dice Mechanics
Every player starts with a single D4 die. By defeating key enemies and collecting dice fragments you unlock additional dice, increasing your chances of rare loot, unique encounters, and higher stakes; all the way up to a D20.
Switching Perspectives
A 2D horror RPG that occasionally shifts into third-person or first-person sequences to heighten moments of tension, immersion, or psychological unease.
Character Backstories and Replayability
Play through each character’s unique personal story before their arrival in Dismay to unlock exclusive starting gear, abilities, and narrative paths. Your choices shape the outcome and may even reveal secret characters.
Brutal Status Effects
Survival is a constant struggle. The game introduces a wide variety of crippling status debuffs that add tension to every encounter and force you to adapt.
Risky Lockpicking
Lockpicking is not just a mini-game, but a dangerous gamble. Every failed attempt risks alerting enemies to your location, adding a layer of tension and strategy to exploration.
Psychological Profile
At the start of the game, take a psychological test that assigns you a character reflecting your behaviour, directly tying your traits to the narrative’s themes of mental illness and survival.
Characters
Choose from eight unique characters, each with their own story, abilities, and mental illness.
Play their prelude chapters to unlock starting items, skills, and different paths.
Each offers a different path to survival… or downfall
There’s even a secret ninth character waiting to be found.
Inventory & UI
The inventory and UI are crafted with care, blending technical precision, functional design, and striking art direction. Every element is designed to feel immersive and intuitive, matching the bleak tone of the game while keeping you focused on survival.
Gameplay
Baptized in Dismay have a brutal turn-based combat system.