A single-player speedrunning FPS game where you sprint across walls, building energy with each wall-run to perform parkour moves, as you race through brutalist concrete hell to fuel a rebellion in a dystopian society for the fastest and cleanest finish.
GutterPunk 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测13 篇评测
76.9%Mostly Positive
10 篇好评3 篇差评
推荐数—
媒体
5 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年4月1日6 个月前发行
开发者Cristian Dontu, Freya Lesschaeve, Twan Paemeleire, Adam Prinz, Milan Schuyvinck, Matteo Tillmann发行商Hogeschool West-Vlaanderen类型动作免费开玩竞速
—成就—
关于这款游戏
玩家数更新于 9月18日 22:22 UTC · 商店数据更新于 9月22日 20:27 UTC · 来源:SteamWebAPI
GutterPunk is a first-person fast-paced action game, where you wall-run through a brutalist concrete hell to fuel a rebellion in a dystopian society. You play as Char is a young, energetic woman, born and raised in The Upper City but came down to the Lower City as she doesn’t work in the factories, names it slavery, and organizes secret underground raves instead during the day. But to set all of this up you will need to parkour over without letting them catch you during curfew.
Each wall-run will give you energy that you can use to perform jumps, dashes, slides and killing blows in quick succession. Killing the enemy robots is not necessary but gives you a speed boost which can provide the extra edge if chained correctly. Slowing time can give you a easier time but it won't slow down the actual timer. Try to reach to the end as fast as possible to ensure the rebellions victory and yours on the leaderboard.
This game was made by 6 students as a group project assignment for their third year in the bachelor Digital Arts & Entertainment at Hogeschool West-Vlaanderen in Belgium.
The music was composed by Louis Delisle, student at the Royal Conservatoire of Ghent.