Lead a party of adventurers through branching expeditions in this turn-based tactical roguelite. Learn enemy intentions, build each character with abilities and accessories, manage your upgrades, and unlock new possibilities between runs.
Guildfire 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
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游戏
发行日期—发行日期未公布
开发者Carlos Zúñiga发行商Carlos Zúñiga类型策略独立角色扮演
—成就
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月22日 23:45 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10 64-bit—处理器Dual-core 2.0 GHz or equivalent—显卡Vulkan 1.0 compatible GPU—内存4 GB RAM—存储空间500 MB available space—
关于 Guildfire
Guildfire is a turn-based tactical roguelite about leading a party from a growing adventurers' guild through dangerous expeditions. Choose your route, read enemy intentions, build each hero for the run, and decide how much risk the Guild can afford before the final battle.
CHOOSE THE ROAD AHEAD
Each expedition unfolds across a branching map within a single biome. Fight regular enemies and elites, take your chances in events, spend hard-earned gold in shops, or recover at campfires.
Safer paths preserve the party. Riskier ones may give you the tools you need to defeat whatever waits at the end.
FIGHT WITH A PLAN
Enemies telegraph what they are about to do. Turn that information into a plan using cooldowns, shields, status effects, Momentum, and each adventurer's unique mechanic.
Guildfire's battles are built around readable threats and tactical responses: know what is coming, then find the best way through it.
BUILD A PARTY FOR THIS RUN
New abilities and accessories reshape your characters over the course of an expedition. Strengthen synergies, cover weaknesses, decide who receives each reward, and spend your limited resources carefully.
The build you create belongs to that run, so every expedition asks you to adapt again.
GROW THE GUILD, NOT THE NUMBERS
Guildfire has no traditional levels or experience points. Permanent progress expands your possibilities instead: unlock new adventurers, destinations, abilities, accessories, events, encounters, and more.
A growing board of milestones tracks what the Guild has achieved and reveals new objectives, giving you new reasons to return to familiar places under different conditions.
WIN, LOSE, LEARN
Not every expedition ends in victory, but failure does not have to mean wasted time. Discover enemies, resolve events, uncover pieces of the world, complete unusual milestones, and return to camp with new knowledge and new possibilities.
Pick your party. Choose your route. Read the fight. Bring the Guild home.