96 monster cells. Click to kill, idle to farm. Upgrade every monster and Idle Cell separately. Prestige, Evolve, unlock Perks, and conquer Tiers that reset the world for bigger numbers. The grid never ends!
Grind Grid 在线人数与 Steam 图表
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在线人数—24 小时 —
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30 天游玩时长—估算值
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24 小时—7 天—趋势持平
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关于这款游戏
游戏
发行日期2026年10月20日2 天后发行
开发者Forge Team发行商Forge Team类型策略独立模拟
—成就—DLC
关于这款游戏
玩家数更新于 — · 商店数据更新于 10月6日 05:15 UTC · 来源:SteamWebAPI
Welcome to a 96-cell monster grid where every cell hides a unique creature with its own stats, rewards, and upgrade path. Your job? Wipe them out — one click, one hover, one idle kill at a time.
KILL WITH A CLICK. PROFIT WHILE IDLE.
Hunt monsters by hovering your cursor over them, or unlock 32 automated Idle Cells that deal damage, generate gold, and farm XP for you around the clock. Every monster drops gold and experience — and every monster can be upgraded individually.
UPGRADE EVERYTHING. SEPARATELY.
Each monster has its own personal upgrade tree: more gold, more XP, faster respawn after death. Idle Cells get their own: damage, crit chance, crit multiplier, and attack speed. No shared pools. No wasted progress.
PRESTIGE. EVOLVE. ASCEND.
Three layers of permanent power:
- Prestige — multiplies your income, boosts starting upgrade levels, and cuts their costs. Resets base upgrades.
- Evolution — upgrades your Prestige itself: bigger multipliers, cheaper prices. Resets base and Prestige upgrades.
- Perks — permanent buffs unlocked through unique conditions. Earn them once, keep them forever.
TIERS: THE ULTIMATE CHALLENGE.
Complete global objectives, reset the entire world, and come back to a harder, richer, more rewarding reality. Every Tier makes the grid deadlier — and far more profitable.
TRACK EVERYTHING.
Full statistics. Full achievement list. Full proof that you've broken the grid more times than anyone should.
FEATURES
- 96 unique monster cells to unlock and destroy
- 32 automated Idle Cells for hands-free farming
- Individual upgrade trees for every monster and Idle Cell
- Prestige, Evolution, and Perk systems with layered resets
- Tier system: global objectives, world resets, escalating difficulty and rewards
- Deep statistics and achievements
- Endless scaling for endless numbers