关于 Grenade Junky
YOUR GUNS ARE YOUR LEGS
You don't run to the fight. You blow yourself into it. Grenade launchers are your only weapons and your only way to fly: fire at your feet, arc over the alien line, and rain explosives on everything below before you land.
Two ways to play, one way to move: a voiced story campaign against an alien army, and 3v3 Team Deathmatch against other rocket-jumping humans. Both play in VR or with mouse and keyboard.
CAMPAIGN: "JUST A QUICK MISSION TO THE MOON"
That's what Hugh, your wisecracking handler, promised. Six voiced levels later you've crash-landed on the Moon, been shoved through an alien gate, and you're standing on their homeworld with two launchers and a job to finish.
- Blast them from above. Eight alien types hunt you across open arenas built for flying: Red Bruisers, Blue Barragers, Orange Snipers and worse. Height is your armor.
- Wreck everything. Cover, crates and whole towers come down. Chain one blast into the next and clear a group with a single shot.
- Outsmart the Shielded Knight. His shield blocks everything in front of him. Bounce off a launch pad, land behind him and make it count.
- Come back harder. Five difficulty modes, from Easy to One Shot, where a single hit ends the run. Every level has a global leaderboard, and score scales with difficulty.
3V3 TEAM DEATHMATCH: DOGFIGHTS WITH GRENADES
Host a room, split into Blue and Yellow, and find out what happens when everyone can rocket-jump. Fights go vertical in seconds: launch off jump pads, bring a tower down on the other team, and catch someone mid-air with a timed shell. Voice chat is built in, so the trash talk is too.
FIVE LAUNCHERS. CARRY ANY TWO.
Every launcher is a weapon and a way to move, and each one flies differently.
- Red explodes on impact
- Green fires fast
- Blue runs a 3-second timer
- Orange sticks, then detonates on your command
- Purple goes off when something gets close
VR OR DESKTOP, YOUR CALL
Play in VR with physics-driven hands and a launcher in each one, or on a monitor with mouse and keyboard, where left and right click each fire a launcher. Pick Play in VR or Play on Desktop when you press Play. In VR you get snap or smooth turning with adjustable speed, standing or room-scale. Rocket-jumping is fast vertical movement, so if VR motion gets to you, desktop mode is one launch away.
KEY FEATURES
- Rocket-jump movement: your launchers are your legs
- 6 voiced campaign levels, from the Moon to the alien homeworld
- 8 alien enemy types, including the Shielded Knight
- 3v3 Team Deathmatch with voice chat: host a room and bring your friends
- 5 launchers, carry any 2
- Destructible cover, props and towers
- 5 difficulty modes, from Easy to One Shot
- Global leaderboards for all 6 levels, 18 Steam Achievements and Steam Cloud saves
- Full VR support, or play with mouse and keyboard
Made by four people at Corrupted Media Productions, the developers of Vertical Shift.