Gravethorn is a 2D platformer that combines soulslike and metroidvania elements with deep storytelling. The story follows an Inquisitor who has lost his memory, searching for his forgotten past along with his regrets.
Gravethorn 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测88 篇评测
87.5%Very Positive
77 篇好评11 篇差评
推荐数—
媒体
15 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年2月3日8 个月前发行
开发者Volviir发行商Volviir类型动作冒险独立
38成就—
关于这款游戏
玩家数更新于 9月18日 16:40 UTC · 商店数据更新于 9月22日 10:41 UTC · 来源:SteamWebAPI
Gravethorn is set in a city slowly being overtaken by a living curse.
Roots spread beneath the ground and through human flesh, binding the land, the church, and its people to a cycle of decay. The faith meant to contain the curse has long since begun to rot.
You play as an Inquisitor tasked with confronting what remains. Not to save the world, but to understand what went wrong, and decide how far you are willing to go.
Explore a non-linear, interconnected world of decaying chapels, haunted forests, and ruined strongholds. Paths overlap, shortcuts reveal themselves over time, and the land quietly records the damage left behind.
Brutal, Adaptive Combat
Fights emphasize timing, positioning, and commitment. Enemies are dangerous, and recovery is limited. Progress comes from learning patterns and respecting the space you are given.
Adapt your approach as encounters unfold. Patience and restraint matter as much as aggression. Openings must be earned.
Build Your Inquisitor
Discover trinkets, sigils, and remnants tied to the curse itself. Equipment and passive effects allow you to shape your Inquisitor without locking you into a single style.
Power is gained gradually, often at a cost.
A World Shaped by Loss
Throughout your journey, you will encounter individuals shaped by faith, fear, and regret. Their stories are fragmented, often contradictory, and never fully explained.
Lore is uncovered through observation, environment, and implication rather than direct exposition.
Relentless Boss Fights
Boss fights serve as major turning points, each reflecting a different aspect of the curse and the institution that failed to contain it.
Defeating them does not bring relief. It only allows you to move forward.
Gravethorn is a game about persistence, consequence, and the quiet weight of unfinished penance.