A cultivation style rougelike game that automatically releases skills, controls characters using WASD, refines qi(Chinese magic energy) to gain experience (body touches monsters), and annihilates qi to obtain spiristone, a type of coin(sword touches monsters).
老祖教你修仙 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
媒体
5 张图片
游戏详情
关于这款游戏
游戏
发行日期—发行日期未公布
开发者lzj发行商lzj类型动作策略独立
—成就—DLC
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 02:34 UTC · 来源:SteamWebAPI
Playing roguelike games gave me an idea: it could be interesting to tie the probability of acquiring skills to the types of monsters you kill. I then realized that encouraging players to focus on killing a single type of monster feels quite similar to the pursuit of pure qi(Chinese magic energy) in cultivation novels. So, the setting for this game is in a cultivation world, and the monsters are actually qi.
======================================================================
You will play as a newly initiated disciple of an immortal sect. Under the guidance of the Grand Elder, you will cultivate continuously, comprehend skills, with the ultimate goal of transcending the Heavenly Tribulation and ascending to immortality.
During the cultivation process, you will attract five elements qi, select the required qi for refining, and the attributes, probabilities, and number of options of the skills you comprehend will be related to the proportion of qi on the progress bar.