A brutal, unforgiving parkour experience with no checkpoints, no second chances, and no hand-holding. Every jump matters. Every slip sends you back to the start. Not for the faint of heart it's rage-inducing, soul-crushing, and almost unfair
Good Luck Crossing 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
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关于这款游戏
游戏
发行日期2025年5月20日已登陆 Steam 1 年
开发者Nick Serebryanik发行商Nick Serebryanik类型动作
—成就—DLC3610340App ID
关于这款游戏
玩家数更新于 9月18日 17:07 UTC · 商店数据更新于 9月22日 10:55 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10/11 (64-bit)相同处理器Intel Core i3-4160Intel Core i5-8400显卡NVIDIA GeForce GTX 1050NVIDIA GeForce RTX 1080存储空间1 GB available space5 GB available space
关于 Good Luck Crossing
Jump. Fail. Rage. Repeat.
Welcome to the worst parkour game you’ll ever get addicted to.
This brutally difficult platformer throws you into a rage-inducing vertical climb with no checkpoints, no mercy, and absolutely zero hand-holding. Miss one jump? Back to the very start
What to Expect:
- No Checkpoints: Fall once, and it’s all the way down. Every. Single. Time.
- Skill-Based Progression: 100% precision platforming. No RNG, no excuses just you and your ability (or lack thereof).
- Minimalist Design, Maximum Pain: Simple controls, clean visuals, and a level layout designed purely to break your spirit.
- One Giant Climb: No saves.
- Speedrun-Friendly: If you're a need for speed, this game tracks your time from start to finish.
- Endless Replayability: You’ll keep coming back… not because you want to, but because you have to prove you can beat it.
This game is not fun. It’s not fair. And yet… you won’t be able to stop.
If you somehow reach the top, congratulations you either have god-tier reflexes or way too much free time. Probably both.
Try it. Regret it. Try again.