A first-person escape room game where you're locked in a single room and must explore, gather clues, and crack a code to get out. No tutorial, no timer just you and the room. If you reach further you will explore an untradtional escape room outside
Gone: The Agent 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
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24 小时—7 天—趋势持平
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关于这款游戏
游戏
发行日期2026年7月1日3 个月前发行
开发者Daniel Gorgis发行商Daniel Gorgis类型独立角色扮演
—成就—DLC4808730
关于这款游戏
玩家数更新于 9月19日 05:03 UTC · 商店数据更新于 9月22日 08:38 UTC · 来源:SteamWebAPI
GONE - Escape Room
You wake up in a locked room with no memory of how you got there. A keypad next to the door demands a four-digit code. Somewhere in the room is the answer — you just have to find it.
About the game
GONE is a first-person puzzle game where you're locked in a single room and have to use your eyes, your head, and whatever you can find to get out. No tutorial, no map, no hand-holding — just a room, a
locked door, and clues waiting to be pieced together.
Search every corner, pick things up, open drawers, read what you find, and crack the code before you can get out. Every clue builds on the last. And if you reach far enough, the story continues beyond the
room into something less conventional...
Key features
- Classic escape room gameplay — explore, collect, combine, solve
- A connected puzzle chain — each discovery leads naturally to the next
- First-person perspective — full freedom of movement with WASD and mouse
- Interactive objects — aim at something and press E to examine or use it
- An atmospheric room — furnished interior with detailed props, dynamic lighting, and ambient sound
- No time limit — go at your own pace
- A short and focused experience — playable in 10–20 minutes, perfect for a single sitting
How to play
- WASD — move
- Mouse — look around
- E — interact with objects in your crosshair
- Left mouse button — use the item in your hand
- Escape — close open panels