A zero-gravity push-your-luck roguelite about salvaging a derelict space station. There are no brakes: thrusters burn oxygen, so you stop by kicking off walls or throwing cargo the other way. Take all you can carry, but it only pays if you get it back to the airlock. Online co-op for up to 4.
Give Us Back Gravity 在线人数与 Steam 图表
实时
在线人数—24 小时 —
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30 天峰值玩家0平均 —
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Steam 图表 · 30 天在线人数等待采样
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24 小时—7 天—趋势持平
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关于这款游戏
游戏
发行日期2026年10月25日7 天后发行
开发者Frotrue发行商Frotrue类型动作独立
—成就1DLC5358580
关于这款游戏
玩家数更新于 — · 商店数据更新于 10月6日 05:15 UTC · 来源:SteamWebAPI
辅助功能与音频Adjustable DifficultyCamera ComfortCustom Volume ControlsPlayable without Timed Input
更多Playable At Your Own Pace
系统需求
最低配置推荐配置系统Windows 10 64-bitWindows 11处理器Intel Core i3-4130 / AMD A8-7600Intel Core i5-7400 / AMD Ryzen 5 1400显卡Intel HD Graphics 4600 / AMD Radeon R7NVIDIA GeForce GTX 750 Ti / AMD Radeon RX 550内存4 GB RAM8 GB RAM存储空间500 MB available space1 GB available space
关于 Give Us Back Gravity
The company bought a derelict space station. The artificial gravity is broken. The quota is not.
You are a salvager. Push off from the airlock, drift through the dark station on momentum, and take anything that sells. Thrusters burn oxygen. To stop, you kick off a wall, grab on, or throw the scrap you just picked up in the other direction. The more you carry, the heavier you get, and the more the walls hurt.
Make it back to the airlock before your oxygen runs out and the haul is yours. If you don't, it never happened. The quota comes due every three dives.
A different station every time
The layout changes every dive. The deeper you go, the better the loot, along with security drones, turrets, exposed reactor cores, proximity mines, rival salvage robots that magnetically pull cargo off you, and an abyss with the lights off. Most of it can be solved by throwing something.
Overseer AI
Touch the core in the deepest room and the company's repair unit wakes up and chases you back to the airlock. Just make it back alive.
Online co-op for up to 4 (beta)
Shared credits, voted cards. Downed teammates can be dragged back to the airlock.
Also
- Cards and synergies - Pick a card after every dive. Collect from six families (Throw, Cargo, Oxygen, Mobility, Vision, Trade) to trigger synergies.
- Contracts - Finish fifteen dives and retire, or extend the contract.
- 4 unlockable suits, 5 hazard levels, daily challenges, 25 achievements
- Full controller support