FUNDAMENTA is a versatile building software where you build and play. Create on a grid, toggle between game and free-flight modes, and use Photo Mode to export images with or without a transparent background. Perfect for creators looking to export their builds as 3D models (.obj) or artwork.
FUNDAMENTA 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
媒体
11 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年7月30日2 个月前发行
开发者Rangel Oblivion发行商Gurunga Games类型动作独立模拟休闲
—成就—
关于这款游戏
玩家数更新于 9月19日 04:42 UTC · 商店数据更新于 9月22日 08:43 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10, Windows 11 (32 or 64-bit)相同处理器Intel core 2 Quad ou AMD Athlon II X2 250Intel i5-4570 ou AMD Ryzen 3 3200G显卡2 GB, 64 bits4 GB, 128 bits内存4 GB RAM8 GB RAM存储空间300 MB available space相同
关于 FUNDAMENTA
FUNDAMENTA is a game-tool — a playground where you first build and then play, without a fixed objective.
The goal is not to compete with Minecraft or Blender — it's to occupy a space between the two, accessible to the casual user and reasonably useful for those who already have experience.
For gamers, it's an open sandbox. For artists and developers, it serves as a block-building tool (level drafting) and allows exporting any creation as a 3D model in .obj format.
The controls are standard first-person, with full support for keyboard, mouse, and Xbox controller: walking, running, jumping, crouching, climbing, swimming, and diving. Construction happens in real time on a fixed grid, Minecraft-style, with cubes and some simple geometric shapes. There are also special blocks, with custom mesh and their own behaviors — they appear highlighted with a red outline in the selection menu.
The environment isn't just static: the day and night cycle features procedurally generated sky and stars, torches and light blocks illuminate the environment in real time, and the water has variations with caustics, underwater fogging, and physical flotation for objects that fall into it.
The software has two modes, switchable with F1 on the keyboard or Back on the controller. Interaction is the normal game, with gravity and collision. Creation is no-clip free flight, allowing you to work without anything getting in the way. Additionally, a photo mode can be activated at any time by pressing F2 on the keyboard or L3 on the controller, allowing you to capture your creations from the best angles.
Each creation is an independent file: you can have several, switch between them at any time without losing progress, and delete the ones you no longer want. The pause menu centralizes video, audio, control settings, and the creation list. The interface is available in Portuguese and English.
As it is a software, the current focus is on construction tools and free exploration. Future versions should bring deeper interactions with the environment—damage, death, and game-specific elements—without sacrificing creative freedom.