Build a living defense system while dealing with endless freak hordes. Turn bodies into money, money into summoning towers, and hope the economy holds together. If it doesn't, everything falls apart.
Frenzy Freak Fantasy 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测5 篇评测
60.0%5 user reviews
3 篇好评2 篇差评
推荐数—评分
媒体
10 张图片
游戏详情
关于这款游戏
游戏
发行日期2025年9月19日已登陆 Steam 1 年
开发者what ab t-rex发行商what ab t-rex类型策略独立抢先体验
—成就—DLC
关于这款游戏
玩家数更新于 9月18日 20:28 UTC · 商店数据更新于 9月22日 19:55 UTC · 来源:SteamWebAPI
Endless freak hordes want your property.
Your own army wants a paycheck.
The battlefield produces resources.Enemy bodies produce souls.Friendly bodies do too.
Collect everything. Feed it into your economy. Power demon summoning towers, reinforce defenses, and keep the system running at all costs. Loyalty is temporary. Souls are forever.
Your defenses are not fire-and-forget. Towers consume resources continuously, upgrades raise maintenance costs, and growth only makes the system more fragile.
Spend too little, and the line breaks.Spend too much, and the economy collapses.
When the numbers stop working, everything else follows.
Each run presents new card-based choices that reshape your strategy. Stack absurd synergies, break the rules, or accidentally build an economy that eats itself alive.
Some builds dominate.Some builds implode.All of them are temporary.
The freak hordes keep coming.Your income fluctuates.Your army keeps dying.
Survive long enough to grow powerful—but not so long that the system becomes impossible to sustain.