Frame Sense Trainer is a software to help build Frame Sense, or Temporal Frame Estimation if you're wordy. Basically, counting frames, assuming a video or game is playing at 60FPS
Frame Sense Trainer 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
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5 张图片
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关于这款游戏
游戏
发行日期2025年7月30日已登陆 Steam 1 年
开发者Five Games发行商Five Games类型模拟
—成就—DLC3841260App ID
关于这款游戏
玩家数更新于 9月18日 19:29 UTC · 商店数据更新于 9月22日 21:01 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 7,10, or 11Windows 7, 10, or 11处理器64 Bit相同显卡Integrated graphics with full OpenGL 3.3 support, monitor resolution of at least 1920x1080GeForce GTX 660, AMD Radeon HD 7750内存2 GB RAM相同存储空间300 MB available space相同
关于 Frame Sense Trainer
So I'm looking at, what exactly?
Establishing some useful terminology and expanding on ideas covered in Masahiro Sakurai's video explanation of this topic, Frame Sense Trainer is a game with exercises, tutorials, examples, and tools useful to honing what this software will refer to as “Frame Sense”, or rather, “Temporal Frame Estimation” (TFE) if technical terms are preferred.
What does Frame Sense Trainer have to offer?
- Tools for frame duration visualization
- Tutorials for learning to hone TFE
- A ranked leader board for exercises of various difficulty
Okay but like, who asked?
I did! I couldn't find software for doing this so I decided to make it myself.
Frame Sense Trainer 于 2025年7月30日 发行,由Five Games制作。已登陆 Steam 1 年。
最低配置:Windows 7,10, or 11, 64 Bit, Integrated graphics with full OpenGL 3.3 support, monitor resolution of at least 1920x1080, 2 GB RAM。上方的配置卡片对比了各平台的最低配置和推荐配置。