You are a medieval king. Keep your treasury, army, granary and church in balance with every decision. Repel invaders on the war map, pass the throne to your heir, grow your dynasty for generations.
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发行日期2026年11月12日2 个月后发行
开发者Clawmind Games发行商Clawmind Games类型策略冒险角色扮演
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Being king is easy. Staying king is another matter.
Everyone who knocks at your door brings a problem. The priest wants you to ban the sale of wine. The executioner waits on a prisoner's fate. And beyond the walls, an army watches for your first mistake.
None of them has an easy answer. Sell the grain and your treasury fills, but your people face winter hungry. Favor one too much and another pulls the throne out from under you.
Hold the throne, pass the crown to your heir, and build the greatest empire the age has seen.
⚔️ LEAD YOUR ARMIES TO WAR!
Borders never stay quiet forever. When war breaks out the command is yours: gather your troops, choose your region, send your reinforcements.
🃏 EVERY DECISION CHANGES YOUR KINGDOM
More than 40 characters, over 350 decision cards. Every decision has its price, and every price has its reward.
💪 PROVE YOUR AUTHORITY YOURSELF
Sometimes a king's word is not enough. When a knight tests you at the feasting table, it is your arm that answers. Prove that you are the strongest man in the kingdom!
A King Dies, the Dynasty Lives On
You are mortal. You will grow old, you will fall ill, perhaps an assassin's blade will find you. But the story does not end with you: the kingdom you leave behind passes to your heir. Choose your heir, name your children, grow your family tree across the generations. Every reign means new cards, new crises and a new ending.
FEATURES
* 350+ decision cards, more than 40 characters: each with a story of its own
* Five bar balancing system: a fine line between treasury, authority, granary, army and church
* Defend your kingdom in war: repel the armies attacking your borders, retake the regions you lost, expand your realm
* Dynasty system: choose your heir, name your children, grow your family tree
* Feasts, hunts and arm wrestling: court life has its own minigames
* Permanent upgrades: spend what one reign earns you to strengthen the next
* Multiple endings: every dynasty writes its own story