Geopolitics doesn't have to be complex. In this casual strategy game, you take control of one of four great powers and try to expand your influence across the globe. But beware: if you're too reckless, the game ends faster than you think...
Fault Lines 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测1 篇评测
100.0%1 user reviews
1 篇好评0 篇差评
推荐数—评分
媒体
8 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年9月13日11 天前发行
开发者Andreas Müller发行商Andreas Müller类型策略
11成就—DLC4526430App ID
关于这款游戏
玩家数更新于 9月19日 02:23 UTC · 商店数据更新于 9月22日 22:07 UTC · 来源:SteamWebAPI
辅助功能与音频Custom Volume ControlsMouse Only OptionPlayable without Timed InputSave Anytime
更多Adjustable Text SizePlayable At Your Own PaceTouch Only Option
系统需求
最低配置推荐配置系统10 (64-bit)相同处理器Dual-Core 2.0 GHzDual-Core 2.5 GHz显卡OpenGL 3.3 compatibleOpenGL 4.0+ or Vulkan-capable GPU内存4 GB RAM相同存储空间300 MB available space相同
关于 Fault Lines
FAULT LINES is a casual geopolitical strategy game — easy to pick up, yet with real depth. A full game fits comfortably into an evening.
No armies march across the map, no cities burn. The battle for influence and prestige is fought through diplomacy, aid packages, backroom deals, and the occasional well-timed coup.
You take control of one of four superpowers: the United States, Russia, China, or the European Union. Each starts with its own sphere of influence and its own character. The USA is the assertive defender of the liberal world order. Russia is the nuclear great power that relentlessly pressures its neighbors. China is the patient economic colossus — victorious without having to fight. The EU projects soft power into a rules-based world whose grip it is slowly losing. Choose your side and leave your mark.
Alongside the race for prestige, you must keep an eye on global tensions. Every aggressive action you take — military aid, coups, destabilization, or sanctions — drives global tensions higher. Tensions ease slowly between turns and can be reduced through summits, but if tensions reach 100%, the game ends immediately in nuclear catastrophe and everyone loses.
On top of that, global crises and events demand your response, while your rivals push their own agendas to gain influence and prestige.
Can you lead the world without driving it into the abyss?