Feryl is an experimental digital life simulation. A small creature lives in a glass terrarium on your desktop. It explores, plays with objects, responds to your voice, and sometimes challenges you to tic-tac-toe.
F.E.R.Y.L. 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
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0 篇好评0 篇差评
推荐数—
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12 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年3月24日6 个月前发行
开发者Double Star Games, LLC发行商Double Star Games, LLC类型独立模拟休闲
21成就—DLC
关于这款游戏
玩家数更新于 9月19日 01:49 UTC · 商店数据更新于 9月22日 22:40 UTC · 来源:SteamWebAPI
辅助功能与音频Mouse Only OptionPlayable without Timed Input
更多Playable At Your Own PacePlayable Without Vision
系统需求
最低配置推荐配置系统Windows 10相同处理器Any x86-64 (64-bit)相同显卡Any GPU with SDL2 support相同内存128 MB RAM256 MB RAM存储空间10 MB available space相同
关于 F.E.R.Y.L.
About This Game
Feryl is a tiny digital creature that lives in a terrarium on your desktop.
It isn’t animated or scripted — its behavior emerges from a continuous simulation driven by an internal rhythm.
You can watch it explore, speak to it through your microphone, or try to play games with it.
Overview
Feryl is a very small digital creature that lives in a glass terrarium on your desktop.
It is not animated or scripted. Feryl is an experimental digital life simulation.
Feryl runs on a stochastic internal rhythm — a forever-repeating breath cycle that is always unique and drives everything it does: where it looks, when it moves, what it pays attention to, how it reacts, and how it learns about the world around it.
You can watch Feryl explore its enclosure, try to engage it with games, or speak to it through your microphone and see how it responds.
Features
A Living Digital Creature
Feryl is less a traditional game and more a small system you share space with.
Feryl’s behavior emerges from an internal rhythm rather than scripted animations. Its movement, attention, and curiosity arise from a continuous simulation running beneath the surface.
The autonomous system that drives Feryl — perception, attention, speech, breathing, and behavior — fits in roughly 70 kilobytes.
A Terrarium World
Inside the enclosure are small objects, a friendly fly, busy beetles, and simple ways for you to interact.
You can observe Feryl interacting with its space and learn its relationship with everything inside: its vine, its couch, its rock, its mirror, and the sound of you speaking through the intercom.
Play Tic-Tac-Toe with Feryl
A tic-tac-toe board inside the terrarium allows you to try to play a game with Feryl.
Click the board to start a match. If Feryl becomes interested, it may approach the board and make its move. If you can keep its attention, you may even complete a full game.
Over time, Feryl gradually improves through reinforcement learning after each match.
Voice Interaction
Feryl can hear you through your microphone and may respond with sounds of its own.
Over time it adapts slightly to the vowel shapes and rhythms of the voices it hears.
Unique Creatures
Each Feryl begins from a seed, producing a creature with its own timing, tendencies, and behavior patterns.
Feryl states can also be exported as text codes, allowing you to preserve or share particular creatures and their environments.
A Quiet, Ambient Experience
Feryl is designed to exist alongside your desktop.
It doesn’t demand constant attention. Feryl lives in its terrarium. Whenever you have a moment, it’s there — even if it’s distracted.
AI Generated Content Disclosure
The developers describe how their game uses AI Generated Content like this:
AI-assisted tools were used during development to help create certain store assets and to assist with portions of the program’s source code.
The shipped game does not generate AI content during gameplay and does not connect to external AI services.
Visual effects and imagery in the game are generated deterministically by the program’s code using mathematical and procedural rendering techniques (ASCII graphics and SDL-based visual effects). These systems do not use generative AI.