Play as a cockroach climbing toward The Bright in this short, hand-drawn 2D precision platformer. Master double jumps, glides, and wall-climbs through tightly designed levels. Collect optional spores on harder paths and complete the ascent before your 100 lives run out.
Ever Roach 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测4 篇评测
100.0%4 user reviews
4 篇好评0 篇差评
推荐数—评分
媒体
12 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年3月29日6 个月前发行
开发者playablecuriosity发行商playablecuriosity类型独立
18成就—DLC4458820App ID
关于这款游戏
玩家数更新于 9月19日 01:49 UTC · 商店数据更新于 9月22日 11:19 UTC · 来源:SteamWebAPI
辅助功能与音频Custom Volume ControlsPlayable without Timed Input
系统需求
最低配置推荐配置系统Windows 7—处理器Intel Core i3 M380—显卡Intel HD 4000—内存2 GB RAM—存储空间500 MB available space—
关于 Ever Roach
You are a cockroach.
Hated. Doubted. Nearly impossible to get rid of. Somehow still alive.
Double jump, glide, and skitter your way toward The Bright in this hand-drawn 2D precision platformer. Crawl through suffocating underground biomes. Survive tight platforming trials. Do it all before your 100 miserable little lives run out.
Climb
Cockroaches have sticky little feet. Disgusting. Useful, but disgusting.
Scuttle up walls and cling to vertical surfaces. But don’t get overconfident. Climbing drains stamina, and if you run out mid-scramble, you’ll peel off the wall and plummet.
Double Jump
You lost a wing. Tragic.
You can’t fly, but a desperate flap will launch you into a second jump. It’s not graceful. It’s not impressive. But it’s enough to clear wider gaps and recover from bad positioning.
But you can only use it once until you hit the ground to recover.
Every midair correction is a risk. Commit… or fall.
Glide
Fine. Your wings healed. Happy? You still only have 3 though!
You can glide, slowing your fall dramatically and crossing long, dangerous stretches in a single attempt. It’s controlled. It’s deliberate. It’s almost elegant, in a deeply unsettling way.
Gliding drains stamina slowly.
Platform Precisely
This is a precision platformer. Not a forgiving one.
Expect tight inputs, deliberate movement, and challenges that demand consistency. Most of the nastier trials are optional, but the rare spores hidden behind them aren’t going to collect themselves.
If you want everything, you’ll have to earn it.
100 Lives
You have 100 lives to complete the climb, if you lose them all, you lose all your progress. (You can toggle Save Wipe off in the settings if you want low stakes)
Other
A first climb should take you ~1-2 hours.
Master it, though?
You’ll tear through the whole thing in 10–15 minutes.
Efficiency is a very cockroach trait.
Features
10 Hand-Crafted Levels
Ten carefully designed stages of increasing length and cruelty. Platforming chains grow longer and more demanding as you progress. Early sections test you. Later ones assume you’ve adapted.
Movement That Evolves
Jump. Double jump. Climb. Glide.
What begins as desperate scrambling slowly becomes controlled, technical movement. Stamina management turns every section into a decision: push forward, or play it safe?
Environmental Hazards & Creatures
The underground is not designed for your comfort.
- Jump plants that launch you upward
- Falling stalactites that punish hesitation
- Slimes you can stomp for a rebound (yes, like that plumber)
- Enemy spiders that are equally jumpable
- Spikes. Obviously.
- Moving and collapsing platforms
- Gas pipes with timed area damage
Every obstacle is placed deliberately. Nothing is random. Every failure is yours.
3 Atmospheric Biomes
Crawl through three distinct underground regions, each with its own hazards, mood, and visual identity with a grimy, oppressive tone.
Secret Spores
A few optional spores are hidden for those willing to suffer for them. The hardest platforming challenges are not required, but they are rewarded.
Completionists, consider this a challenge extended.
A Story About Resilience
A small, atmospheric narrative unfolds as you climb. Characters doubt you. Dismiss you. Belittle you.
You persist anyway.
It’s unpleasantly admirable.