EMPULSE is a fast-paced 6v6 movement shooter. Wall-run, grapple, Holojump, pilot mechs, and P.A.I.N.T. your way through Freehold's vertical streets. Outmove your opponent or get outgunned.
EMPULSE 在线人数与 Steam 图表
实时
在线人数024 小时 -55.6%
24 小时峰值玩家2今日最高样本
30 天峰值玩家4平均 2
历史峰值玩家4自开始追踪以来
30 天游玩时长198估算值
Steam 图表 · 30 天在线人数2 – 4
432
30 天前今天
24 小时-55.6%7 天—趋势▼ 下降
评测1,832 篇评测
60.8%Mixed
1,113 篇好评719 篇差评
推荐数1703
媒体
7 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年6月24日3 个月前发行
开发者1047 Games发行商1047 Games类型动作抢先体验
34成就—DLC4323990
关于这款游戏
玩家数更新于 9月21日 12:45 UTC · 商店数据更新于 9月22日 20:28 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows® 10 64 BitWindows® 10 64 Bit or Windows® 11 64 Bit处理器Intel® Core™ i3-6100 / Core™ i5-2500K or AMD Ryzen™ 3 1200Intel® Core™ i5-6600K / Core™ i7-4770 or AMD Ryzen™ 5 1400显卡NVIDIA® GeForce® GTX 960 or AMD Radeon™ RX 470NVIDIA® GeForce® GTX 1060 or AMD Radeon™ RX 580内存8 GB RAM12 GB RAM
关于 EMPULSE
EMPULSE is a fast-paced 6v6 movement shooter where movement is the weapon. Outmove and outgun your opponents across the post-utopian streets of Freehold, chain wall-runs into grapple swings into mid-air kills, and fight for Crews to control mechs for the ultimate power spike.
MOVEMENT IS FREEDOM
Movement is the foundation on EMPULSE. Every district in Freehold is built for chaining movement together and finding your flowstate. Here’s a look at the toolkit:
- Wall-running: Run forwards and backwards, chain almost any mechanic into a wall-run, and ride virtually every vertical surface on the map.
- Grapple hook: Build momentum, swing around cover, whip into a wall-run faster than you could on foot, or hook an enemy to reel them in for a one-hit melee.
- Holojumps and jetpacks: launch off boost pads to keep the movement chain alive.
- P.A.I.N.T. Bombs: Reshape any surface with Jump, Speed, Explosive, Heal, and Sticky P.A.I.N.T. Bombs to gain the advantage in fights.
Grapple into a wall-run, swing into a Holojump, slide into Speed P.A.I.N.T. In EMPULSE, every move flows into the next
CLAIM THE MECH. CONTROL THE FIGHT.
Mechs are the most contested objective in a match. They act as a power spike that spawns mid-round and forces your team to fight for control. Two of them spawn at the center of the map at a time, and whoever claims one is piloting a machine built to take over a round. A claimed mech comes loaded with a full kit:
- Chaingun that ramps up the longer you hold the trigger
- Rockets that delete anyone caught in sight
- Melee that hits enemies for heavy damage and knocks them back
- Deployable bubble shield to lock down a position or act as cover
- Charge jump that launches the mech high into the sky, then slams down with a shockwave, crushing anyone caught underneath on impact
- Dash to reposition with surprising speed, especially for something so massive