Elemental Defender is a tower defense game using card to power up your units. Build your deck and place powerful units to defend your base from passing enemies.
Elemental Defender 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测1 篇评测
0.0%1 user reviews
0 篇好评1 篇差评
推荐数—评分
媒体
6 张图片
游戏详情
关于这款游戏
游戏
发行日期2025年1月9日已登陆 Steam 1 年
开发者iXsign发行商iXsign类型策略
34成就—DLC3397450App ID
关于这款游戏
玩家数更新于 9月18日 14:53 UTC · 商店数据更新于 9月22日 21:59 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 7 (SP1+)—处理器x86, x64 architecture with SSE2 instruction set support.—存储空间600 MB available space—
关于 Elemental Defender
Elemental Defender is a tower defense game using card to power up your units. Build your deck and place powerful units to defend your base from passing enemies.
Main Game
Purpose of this game is to defend your base from enemies passing through the path. By placing the unit on the field, unit will attack the enemy in the range. Unit can be powered up by using cards before placing the unit. Placing units and using cards requires energy.
Energy
Left bottom circle shows the energy you can use in this wave (upper number) and maximum energy (bottom number). In each wave energy will be reset to the maximum energy. You can play cards and place units within a energy. The number in the top left corner of a unit card and the playable card is the energy required to use it.
There are cards that increases the maximum energy and the energy. By increasing the energy, there will be more things you can do within the wave.
Element
Each units and the enemies have elements. When unit attacks the enemies, damage will increases or decreases depends of the element of unit and enemy. You can check the effect in the unit status. For example, if the unit is thunder, damage will increase by 150% against ice and 120% against fire.
Unit
Unit has three basic status and they are attack, range and speed. Attack is a number that indicates how much damage you can inflict on an enemy. Range indicates how far a unit can attack. It will be shown when you are placing unit by blue circle. Speed is the interval between attack.
Some unit has skill or special. Skill is the permanent effect that unit owns. It will be automatically effected. Special can be activated after a unit has attacked a certain number of times. You can ether play special manually or automatically and can be set in settings.
Shop
In the shop you can purchase items, cards, and additional units. As you progress through the stages, more units will become available.
Difficulty
Each stage, you can select the difficulty level. Easy mode, you will obtain a random item every 5 waves.