A turn-based roguelike where time is your health. Every hit costs seconds, and the clock never stops. Descend, get stronger, and find out how deep you can go before it runs out.
Dungeon of the Forgotten 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
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游戏详情
关于这款游戏
游戏
发行日期—发行日期未公布
开发者Berkay Turkmen发行商Berkay Turkmen类型策略角色扮演
—成就1DLC5089180
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 02:05 UTC · 来源:SteamWebAPI
Time is the only resource that matters
There is no health bar. There is a clock, and it is always running.
Every hit you take is seconds gone. Every wrong step, every trap, every enemy that reaches you first costs time you cannot get back. When the clock hits zero, the run is over. The only way to survive is to keep moving down.
Find the exit. Decide what is worth the detour. Get out before the timer
decides for you.
Get stronger, then lose it all
Every floor you clear offers a choice. Build a run that works, push deeper than
last time, and start over when it ends.
Find out what happened to them
The dungeon has people in it. Talk to them, look for what they left behind,
and reach an ending that fits what you found.
Features
Time as health — one resource for fighting, exploring and risking
Hand-built floors, each with its own threat
Turn-based combat on a grid
Permanent progression between runs
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