The Relic of Binding has chosen you. Navigate puzzles, battle monster hordes, and hunt for treasure through a dungeon that never plays the same way twice. Master the relic's power, beat the clock, and return it to its sanctum before the darkness spreads forever.
Dungeon Dash: Relic Of Binding 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
媒体
5 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年6月9日4 个月前发行
开发者Jeff Anderson发行商JA Creative Studio LLC类型独立抢先体验
8成就—DLC4746350
关于这款游戏
玩家数更新于 9月19日 04:31 UTC · 商店数据更新于 9月22日 20:15 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10 (64-bit)—处理器Dual Core 2.0 GHz—显卡DX11-capable GPU with 512 MB VRAM—内存4 GB RAM—存储空间1 GB available space相同
关于 Dungeon Dash: Relic Of Binding
Dungeon Dash — Relic of Binding
Part puzzle. Part adventure. All roguelike.
A violent earthquake shakes the depths of the ancient dungeon, sending the Relic of Binding tumbling from its resting place, releasing monsters of chaos and destruction from their sealed tomb. Carried by an underground stream, the relic washes ashore at the dungeon's entrance. Now it waits.
But the Relic of Binding does not wait passively. The hero who takes it up will find themselves bound to its power and bound to its purpose. There is no setting it down. There is no turning back. The relic must be returned to its sanctum, and it has chosen you to carry it there.
Which hero has the courage and cunning to venture back into the darkness, face what has been unleashed, and return the Relic of Binding to its sanctum before the chaos spreads beyond the dungeon forever?
The Relic Changes Everything
The Relic of Binding is no ordinary treasure. Possessing it grants its bearer incredible power, but power that must be understood before it can be mastered.
Move fast enough and you enter the Dash State, a blur of unstoppable momentum that makes you invincible and obliterates any monster in your path. The relic rewards the bold, the fast, and the clever. But its power has boundaries. Master them and the dungeon is yours. Ignore them and the dungeon will remind you who is really in charge.
Every room is a carefully constructed puzzle of walls, corridors, monsters, and traps, designed to challenge your ability to navigate the relic's power rather than fight against it. The hero who learns to think in straight lines will find the Relic of Binding an unstoppable force. The hero who doesn't will find the dungeon a very short experience.
No Two Dungeons. No Excuses.
Dungeon Dash doesn't rely on algorithms to keep things fresh. Every level is hand-crafted with the care and precision that puzzle design demands, built by human hands to challenge, surprise, and reward clever thinking. With hundreds of meticulously designed levels drawn randomly every run, no two dungeons are ever the same.
You get the creative depth of a designed puzzle and the endless variety of a roguelike. Every time.