Drill Deep is a coalpunk idle clicker about digging the world's deepest hole. You start with a cozy incremental loop, descend into madness of haunted mine and end somewhere you shouldn't have gone
Drill Deep 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
媒体
9 张图片
游戏详情
关于这款游戏
游戏
发行日期—发行日期未公布
开发者Crossbridge Game Studios发行商Crossbridge Game Studios类型动作策略休闲
—成就—DLC
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 00:25 UTC · 来源:SteamWebAPI
最低配置推荐配置显卡128MB, OpenGL 3+—内存4 GB RAM—存储空间500 MB available space—
关于 Drill Deep
You expected to meet your end in the noose when Her Majesty commuted your death sentence to something much worse. Given your distinguished expertise in excavation, you are hereby assigned to oversee operations at a new imperial mining facility.
A coalpunk Lovecraftian idler wrapped in pixelart grime and coal dust. Horror doesn't chase you: you're walking towards it, one block at a time, and you won't notice until you're already lost. Your task is simple: dig.
You will manage the dig and expand the surface base. You will optimize, automate, and upgrade. The empire expects results: coal, ore, or whatever else the earth is hiding down there.
The task seems familiar: dig a block, gather a resource, build something and dig deeper. The surface camp grows, smokestacks rise, progress charts tick upward. It’s almost cozy out there. Definitely better than the gallows
But the earth hides all sorts of things.
As you descend, the rock gets older and your finds get weirder. At first it's curious: unusual formations, oddly-shaped fossils, inscriptions in unknown language. Your workers don't comment on them. Neither do you, at first.
And then you stop sleeping well. The Mine is calling you.
Key Features:
- Idle-clicker with real depth - a simple loop that gradually unfolds into a layered upgrade and building system with meaningful choices
- Surface base building - construct and expand your industrial camp to unearth what lies below
- Buried lore - every unearthed object and broken block hints at a world that existed long before humanity came to existence. Some of it bites back.
- Incremental dread - horror that scales with progression. The deeper you dig, the more reality strains at the seams
- Horror for non-horror players - no jump scares, no punishment for exploring. The dread just waits for you to reach the bottom
- Roguelite mode - high replayability with procedural generation for those who want to return to the dark