A compact indie mech-defense game with AAA-inspired visual ambition. Build defensive lines, pilot your mech on the ground and in the air, unleash Overdrive, and call in bomber support. Between battles, enjoy a small shipboard area with light dialogue.
Drifting Ark 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
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13 张图片
游戏详情
关于这款游戏
游戏
发行日期—发行日期未公布
开发者JAYZGAME发行商JAYZGAME类型动作策略独立
—成就—DLC
关于这款游戏
玩家数更新于 — · 商店数据更新于 10月20日 06:15 UTC · 来源:SteamWebAPI
Drifting Ark is a compact indie mech-defense game with AAA-inspired visual ambition and a focused scope. Build your defensive line, pilot your mech on the ground and in the air, and call in heavy support to hold the battlefield.Build the line, then join the fight
Arrange defensive structures from a tactical view, choosing positions and fields of fire to cover enemy approaches. Then take to the front line yourself and reinforce the defenses you built.
Take off and reach the next threat
Lift off, boost across the battlefield, and hover to find a firing position. Use your mech's mobility to move between ground and aerial combat and reach the areas that need your support.
Unleash your mech's firepower
Time your Overdrive and meet dense enemy formations with twin arm-mounted guns. Aim, keep firing, and give your defensive line some breathing room.
Designate a target and call in heavy support
Choose the bombing position and direction, then call in bombers to support the battle. Make each limited support call count and strike along the enemy's advance.
Back aboard the Ark: a walk and a few words
Between battles, walk through the accessible areas aboard the Ark and share brief conversations with its crew. These small interactions add a sense of life to your mobile base. Shipboard interaction in this game is limited to light dialogue and atmosphere; mech combat and objective defense remain its focus.
A small beginning for Noah's Ark
Noah's Ark world concept art, not a fully explorable location in this game.
I am making this game independently. Within a scope I can realistically finish, I want to bring together satisfying mech combat, defensive battles, and the kind of visuals I love.
My hope is that this effort will give the story of Noah's Ark room to grow. One day, I would love to turn more of this imagined world into a place you can step into and explore. That is a long-term creative ambition, not an open-world feature or a promised update for this game.
If these visuals and this style of mech defense appeal to you, thank you for giving an independent game a chance. Your support helps me keep moving forward.