DogPunk is a high-octane FPS where you play as a prototype dog soldier escaping confinement and uncovering the mystery of your creation. Move fast with fluid parkour, fight relentless enemies, and upgrade your loadout as the challenge escalates.
DogPunk 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测4 篇评测
75.0%4 user reviews
3 篇好评1 篇差评
推荐数—评分
媒体
16 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年6月25日3 个月前发行
开发者DogPunk Studio发行商DogPunk Studio类型动作独立
—成就—DLC3665510
关于这款游戏
玩家数更新于 9月18日 17:42 UTC · 商店数据更新于 9月22日 20:26 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10Windows 11处理器Dual Core相同显卡Nvidia 1080 or equivalentNividia 2080 or equivalent内存16 GB RAM相同存储空间9 GB available space相同
关于 DogPunk
DogPunk is a sci-fi shooter set in a distant future where companies rush to create cutting-edge weapons to arm themselves and hurt others. In this high-octane first-person shooter, the player is a dog-headed super soldier trying to escape from containment by their captor, the Lab by Predator Tec. Battle through trials with various environments and enemies, and maneuver your character with the fluid parkour system.
Upgrade System
Defeat enemies and earn currency to upgrade your loadout. Mix and match over 30 active and passive abilities, and new weapons to aid your fight during your escape.
Parkour Movement
Chain parkour movement into combat with dashes, wall runs, grapples, and vaults to maintain speed and control in every encounter.
Weapons
Choose between five different weapons based on your playstyle that give you an edge over the enemies.
Abilities
Customize your loadout and select from 10 different active abilities, such as time dilation and gravitational surge. Use them in tandem with your movement to outmaneuver your enemies.
Levels
Progress through three different chapters featuring over 30 different levels and three major bosses. Experience a mix of narrative-driven parkour sequences, intense combat arenas, and environments filled with lethal hazards—each designed to challenge different aspects of mastery.
Enemies
Face a mix of ranged, melee, aerial, and support enemies that constantly pressure your movement and force quick decisions. Variants add shields and dodges, pushing you to switch abilities and reposition on the fly. Three boss fights bring everything together, testing your parkour, combat skills, and how well you’ve built your loadout.