Dillingham is a fast-paced fish-processing and logistics simulator where chaos meets precision. Run an Alaskan seafood plant, unload boats, sort and process fish, manage conveyor systems, operate forklifts, and keep every station flowing before the whole line backs up.
Dillingham 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
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5 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年2月7日8 个月前发行
开发者Drunk Yeti发行商Drunk Yeti类型策略独立休闲
—成就—DLC
关于这款游戏
玩家数更新于 9月18日 23:02 UTC · 商店数据更新于 9月22日 11:54 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Win 10—处理器i5—内存2000 MB RAM—存储空间2000 MB available space—
关于 Dillingham
Dillingham is a deeply detailed fish-processing and factory-management game inspired by the real-world fast pace, pressure, and gritty charm of Alaskan seafood plants. You control a fully simulated facility where every station—from the pinner to the slimer to the deheader and freezer racks—plays a role in the chain of production. Boats arrive off-screen to unload fresh fish onto the dock, conveyors move product through machines with physics-driven behavior, AI workers operate based on class-specific rules, and forklifts shuttle boxes and racks to where they’re needed most. Every item has weight, state, type, z-height, and machine interactions, turning the plant into a living system you must constantly tune.
Whether you’re routing frozen racks, keeping belts from clogging, optimizing worker flow, or dealing with the unpredictable messiness of machinery jams, Dillingham pushes you to think strategically under pressure. With its blend of Overcooked-style action, factory-sim depth, and your signature procedural GameMaker engineering, it offers a uniquely immersive and satisfying take on industrial chaos. From dock to freezer, every moment is about staying sharp, staying fast, and keeping the line alive.