Desert Ark is a desert-greening strategy game. Under the protection of a spirit tree, you will build oases outward from the center of the world map, fending off periodic apocalyptic sandstorms.
Desert Ark 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
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推荐数—
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游戏详情
关于这款游戏
游戏
发行日期Q4 20266 天后发行
开发者AriesArgali发行商AriesArgali类型策略独立休闲
—成就1DLC
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 02:48 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10相同处理器Intel Core 2 Duo or AMD Athlon 64 X2 (Dual-core 2.0 GHz+)Intel Core i3 or AMD Ryzen 3 (2.5 GHz+)显卡GPU with OpenGL 3.3 support (Intel HD Graphics 3000 or equivalent)Dedicated GPU with 1 GB VRAM (NVIDIA GeForce GT 730 / AMD Radeon R7 240 or better)内存2 GB RAM4 GB RAM存储空间500 MB available space相同
关于 Desert Ark
Desert Ark is a desert-greening survival game that blends card-based strategy with base building, featuring a dual‑loop structure: a World Map (macro‑cycle) and an Oasis Building (micro‑cycle).
World Map (Macro‑Cycle)
The game starts from the Spirit Tree at the center of the world map. Players must select plots on the edge of the tree's 3×3 influence zone to build oases outward.
Each oasis construction consumes in‑game days, advancing the countdown to the apocalypse sandstorm (a 365‑day cycle).
When the sandstorm strikes, all oases outside the Spirit Tree's range are destroyed.
By constructing oases, players obtain building resources used to erect beneficial structures (e.g., Botanical Gardens, Well) and upgrade the tech tree. The tech tree is unlocked by the Spirit Tree's level and provides meta‑progression across runs.
Oasis Building (Micro‑Cycle)
Each oasis construction is an independent strategic session:
- Turn‑based time system: 6 turns per day (3 day + 3 night), with dynamic day‑night lighting as turns progress.
- Card planting: Drag plant cards from your hand onto the sand grid; each planting consumes water and action points. Plants have stats such as growth value, greening value, windbreak value, and harvest counts.
- Barrenness & Greening: The farther a tile is from the spring, the higher its barrenness. At the end of each day, barrenness damages the spring. Mature plants provide greening value to offset barrenness.
- Sandstorm system: Periodic sandstorms bring walls of wind and sand. Plants can resist them using their windbreak value; if the sandstorm breaks through the defense, it directly damages the spring.
- Three‑choice & events: At the start of the session, players pick one of three cards. Random weather events occur each day, influencing the battlefield.
Plant Types
19 distinctive plants are divided into six categories: Shrubs, Vines, Cacti, Trees, Flowers, and Fruits. They feature unique abilities such as water capture, sand fixation, windbreaking, and extending day/night durations.
Special Mechanics
- Batch planting: Hold Shift to quickly plant in bulk.
- Harvest & propagation: Harvestable plants yield extra cards; harvesting Chaos Fruit triggers a three‑choice bonus.
- Codex system: Records all plants and their stats.
- Multiple difficulty levels: Easy / Normal / Hard affect map size, sandstorm intensity, score multiplier, and more.
常见问题
Steam 目前未列出 Desert Ark 的价格。
Desert Ark 尚未发行。计划发行日期:Q4 2026。
最低配置:Windows 10, Intel Core 2 Duo or AMD Athlon 64 X2 (Dual-core 2.0 GHz+), GPU with OpenGL 3.3 support (Intel HD Graphics 3000 or equivalent), 2 GB RAM。上方的配置卡片对比了各平台的最低配置和推荐配置。