This is an RPG adventure puzzle game developed by a solo developer. Players control an unknown life form to explore the world, converse with characters of diverse personalities, experience thrilling adventures, and uncover long-buried secrets.
Demohi 在线人数与 Steam 图表
实时
在线人数—24 小时 —
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30 天峰值玩家0平均 —
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30 天游玩时长—估算值
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24 小时—7 天—趋势持平
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关于这款游戏
游戏
发行日期—发行日期未公布
开发者GXWZGameStudio发行商GXWZGameStudio类型冒险独立角色扮演
—成就—
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 00:01 UTC · 来源:SteamWebAPI
辅助功能与音频Captions availableCustom Volume ControlsPlayable without Timed InputSave Anytime
更多Playable At Your Own Pace
系统需求
最低配置推荐配置系统Windows 8.1Windows 11处理器inter(R) Core(TM) i3-4340inter(R) Core(TM) i7-12700H显卡NVIDIA GeForce GTX 960NVIDIA GeForce RTX 3060内存2 GB RAM4 GB RAM存储空间4 GB available space8 GB available space
关于 Demohi
Warning: This game contains some bloody, violent content and horror elements. Players are advised to exercise discretion when deciding whether to play based on their own preferences.
Game Introduction
骤雪 The Heavy Snowfall is an RPG adventure puzzle game developed by a solo creator. Players will control an unknown being to explore the world, interact with diverse characters, experience thrilling adventures, and uncover long-buried secrets. Some of your choices may determine your own fate or even the fates of others. No matter the outcome, follow your heart and move toward the ending that belongs to you.
PS:The game offers both Chinese and English language options. As the developer's language proficiency is limited, the Chinese version is recommended for the optimal experience.
Game Content Plan
The game plans to include 4–5 distinct areas, each with its own unique features (creatures, architecture, local customs, etc.). The demo version will showcase 1–2 of these areas.
Fig. 1 Interior Structure of the "Sorrow Hotel" (A scene planned for the demo version)
Fig. 2 Border of the Kingdom of Tears (A scene planned for the demo version)
Game Features
The game features multiple branching storylines and extensive interactive environmental mechanics(such as picking up items or obtaining object descriptions), allowing players to gradually uncover the game's worldview.
Fig.3 Interacting with the Little Duck Snowman in the Scene
Inspired by the Hollow Knight series, the game will include hidden rooms with minimal or no guidance, requiring players to enter by actions such as "hugging the walls." Hidden rooms will feature corresponding reward storylines/items.
Fig. 4 Schematic of Hidden Scene in the Initial Area (without foreground)
Release Plan
The demo is planned to be released around February 20, 2026, before the start of the Next Fest. However, its launch may be delayed due to certain details. Any updates regarding the release or delay will be announced in advance. I appreciate your understanding and support!
Developer's Statement
This game is developed using RPG Maker MZ. Apart from built-in development software assets such as sound effects, commercially available fonts, plugins, etc., all in-game resources, including images and background music, are original creations of the developer and are prohibited from use by others.
All game content is fictional. Please discuss rationally, avoid over-identification, and refrain from associating it with reality.