Delta is a first-person movement-heavy platformer game focused on physics-based traversal, speedrunning, and mechanical mastery. And somewhere ahead, the one you lost is still waiting.
Delta 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
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13 张图片
游戏详情
关于这款游戏
游戏
发行日期20269 个月前发行
开发者0xc3pti0n, Ri发行商0xc3pti0n, Ri类型动作独立竞速体育
—成就
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 02:50 UTC · 来源:SteamWebAPI
This is movement as a discipline - strafe-jumping, ramp sliding, air control, plasma boosting, rocket jumping and much more across variety of hand-crafted maps. It’s not about style points. It’s about speed, flow, and intent. Every surface is an opportunity. Every mistake is yours.
Compete for the leaderboard worldwide or versus your friends.
Features/
- Physics-Based Movement: Built around authentic FPS movement systems, with full support for classic CPM-style physics.
- Speedrun-Focused Design: Instant resets, no loading times, and accurate frame-based timing. Every map is a test of control and execution.
- Style & Mastery: Go beyond time attacks - use the environment to express fluidity, creativity, and technical mastery.
- Multiplayer: Join friends and other players to explore maps together, share tricks, race ghosts, or just vibe. You might learn a new line - or invent one no one’s seen before.
- Ghost & Replay System: Race against your best runs or download world-record demos to analyze movement down to the frame.
A presence - glitched, unreachable, but not gone. As you perfect your lines and push deeper into the system, you begin to follow a signal. A trace. A ghost.
Is it real, or are you just chasing echoes?