Quick, save the world! Erm, no. Dave is a rude little demon with a shotgun and zero interest in heroics, but the Evil Essence is in his way. Sprint, swing and blast through 16 lightning-fast levels where every second counts and "one more go" is never just one.
Dave: Leg it 在线人数与 Steam 图表
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在线人数—24 小时 —
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30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
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24 小时—7 天—趋势持平
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关于这款游戏
游戏
发行日期2026年12月1日1 个月后发行
开发者AwayGarlic发行商AwayGarlic类型动作独立休闲
—成就—DLC
关于这款游戏
玩家数更新于 — · 商店数据更新于 10月14日 05:15 UTC · 来源:SteamWebAPI
Quick, save the world!
"Erm... no."
Meet Dave. Small, orange, horned, and deeply unbothered. He's not a hero, he's not your friend, and he definitely didn't ask for any of this. But the Evil Essence has crashed into his world, and annoyingly, the only way to get rid of it is to go very, very fast
Built for speed
Dave, Leg It is a fast, cheeky speedrun platformer about chasing the perfect run. Every level is short, sharp and built to be replayed until you've shaved off every last second.
16 hand-built levels - each with its own look, from moonlit streets to crumbling graveyards and beyond.
swing like you mean it - fire your rope, build your swing, and let go at the perfect moment to launch yourself across the map.
Shoot to go faster - skeletons aren't in your way, they're your fuel. Blast them at just the right distance and the kick sends you flying.
Perfect, Great, Good - every swing and every shot is graded. Chain perfects together to fill your dash meter and keep the speed rolling.
No checkpoints, no mercy - die and it's straight back to the start. It's a speedrun. That's the point.
Beat your best - learn the routes, find the shortcuts, and watch your times drop from "learning" to "properly fast".
A rude demon and his very fabulous friend
Dave doesn't do friends. Unfortunately for him, Sedrick - a flamboyant, fearless butterfly - has decided they're best mates. Dave's first thought was "lunch". Sedrick's first thought was "this one needs me". One of them is right.
Expect sarcasm, very British humour, and a protagonist who knows full well you're holding the controller.
Tight, momentum-based movement: run, jump, wall-climb, dash, swing and shoot
Graded rope launches and shotgun boosts that reward precision
16 levels designed for replay and route-finding
Bold, cartoony pixel art under an ever-stranger night sky
Instant restarts - you'll be back in the action in a heartbeat
Controller recommended
One more go? It's never just one more go.