Galaga meets Tie Fighter meets Elite Dangerous. A sci-fi starfighter combat sim with NASA-accurate Keplerian orbits. Voyage across the Solar System with real-time FTL. Engage Dregg swarms in dynamic PvE encounters. Outmaneuver invaders by pushing Newtonian physics to the limit at 150 m/s.
DarkSpase 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本目前只有一天的历史数据——曲线至少需要两个样本。
24 小时—7 天—趋势持平
评测0 篇评测
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0 篇好评0 篇差评
推荐数—
媒体
7 张图片
游戏详情
关于这款游戏
游戏
发行日期2025年12月13日10 个月前发行
开发者Devon James发行商Devon James类型动作独立模拟竞速抢先体验
—成就
关于这款游戏
玩家数更新于 9月18日 22:59 UTC · 商店数据更新于 9月22日 21:40 UTC · 来源:SteamWebAPI
辅助功能与音频Camera ComfortCustom Volume ControlsPlayable without Timed InputStereo Sound
系统需求
最低配置推荐配置系统10—处理器64-bit—内存4 GB RAM—存储空间500 MB available space—
关于 DarkSpase
DarkSpase – 2222: The Solar System is Under Siege.
The Dregg have arrived. Extrasolar horrors with biomechanical wings and plasma eyes, they warp in from beyond Neptune, hungry for conquest.
The Defenders of Earth—once FTL racers pushing Keplerian limits—now scramble to defend humanity’s cradle. You are the Privateer, a legendary founder of the DoE. You walked away for a life. Now the system burns.
Suit up. Strap in. Prove you still deserve the legend.
- Real-Time Keplerian Simulation: NASA/JPL accurate orbits. Mercury streaks. Jupiter looms. Distances matter.
- FTL Travel: Hands-on interactive warping between planets. Visit Mars in four minutes at 5 c.
- PvE Starfighter Combat: Outmaneuver Dregg swarms at 150 m/s. Ride Newtonian physics on the limits with 6-degrees-of-freedom.
- Dynamic Encounters: 18v18 battles at Mars. 1v1 Aces at Pluto. Your wingmen are the Defenders of Earth.
- Full Customization: Change your loadout any time. Weapons, hull and shields are fully configurable.
- Unlimited Ammo: Your starfighter's PPM (Passive Perpetual Motion) device just needs time to recharge.
- Tons of Loot: Upgrades are your spoils of war. Shield-buster EMPs harvested from vanquished enemies are the literal bomb.
- Anime Inspiration: Lock on to entire flight groups and release volleys of seeking missiles. -style carnage incarnate!
- Single Indie Developer: I am just one guy who made the game I've wanted to play since the '90s. Yeah, I'm using AI-generated models, music and voices (planet textures are courtesy of NASA). I'm a programmer, not an artist or audio-engineer. Hey, I directed the prompts to get what I wanted 😉 And I did write the sun shader!
No paywalls. No grind. Pure skill. Pure space.
Defend Sol. Or lose it forever.